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Gittes-archive/new-horizons
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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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3,293 Commits 26 Branches 187 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
JohnCorby
83c3f530e4 oops 2022-12-02 14:04:26 -08:00
JohnCorby
5b6374721a only preserve render queue and override tag if it differs from the shader's one (so we dont fuck up dummy shaders, which dont have those things set) 2022-12-02 13:50:20 -08:00
JohnCorby
2140715fad make this public so addons can use it 2022-11-10 19:00:37 -08:00
JohnCorby
9ff906d77f fix shader replacer 2022-11-10 18:59:30 -08:00
Nick
126547be6f Make everything use Path.Combine instead of concat for Linux 2022-09-15 18:47:26 -04:00
JohnCorby
bef2a32cef just to exception tostring instead of printing message then stacktrace like gofy 2022-07-25 16:19:49 -07:00
JohnCorby
778eaa8d59 make objFilePath and mtlFilePath obsolete and remove usage 2022-05-26 17:26:08 -07:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
eebccceaab Fix asset bundle issue and made a class of them 2022-05-13 16:49:29 -04:00
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