2920 Commits

Author SHA1 Message Date
Noah
51c378e1ed
Only autosave if save button is unlocked (#317) 2022-08-29 21:16:02 -04:00
Noah Pilarski
11dc7551d8 Remove unused namespaces 2022-08-29 21:14:20 -04:00
Noah Pilarski
5c04f456b6 Just log the exception entirely so that it includes inner exceptions 2022-08-29 20:51:41 -04:00
Noah
8da6b1d284
Resize volume layers (#323)
I tried a lot of ways to do this but only this one worked so here you go I guess.
2022-08-29 20:46:28 -04:00
Ben C
a9a9b20e31
Fix name inconsistency in docs 2022-08-29 18:55:58 -04:00
Ben C
c31064c68e
What if I like changed it LOL!!! 2022-08-29 18:47:53 -04:00
Ben C
1fcf21ff0e
Do da stanky leg 2 2022-08-29 17:38:00 -04:00
Ben C
7cc26d66d9
Add path for funny 2022-08-29 17:34:55 -04:00
Ben C
1c99f6c3d4
Update Docs Again 2022-08-29 17:31:01 -04:00
github-actions[bot]
6aad0edd33 Updated Schemas 2022-08-29 21:29:01 +00:00
Ben C
6722ff7ad4
Added Support for Systems 2022-08-29 17:25:42 -04:00
Ben C
202eb808aa
Add Mod Dep Warning 2022-08-29 08:52:26 -04:00
Ben C
44984bde27
Update API docs to use TryGetModApi 2022-08-29 08:38:31 -04:00
Ben C
21dc7fc8dd
Updated Docs 2022-08-29 08:33:20 -04:00
github-actions[bot]
a8ca79896b Updated Schemas 2022-08-29 12:13:22 +00:00
Ben C
549bea9567
Ok try again 2022-08-29 08:08:36 -04:00
Ben C
60d2682229
Add To Body Schema 2022-08-29 08:04:09 -04:00
Noah Pilarski
ffc12dde6d Resize volume layers 2022-08-29 01:24:34 -04:00
Ben C
135aae9974
Add Support For Extra Modules 2022-08-28 21:02:34 -04:00
Nick
2ed111b5a0
Make dimensions cull inner nodes (#312)
I think sometimes nodes are built after BrambleSectorController
registers renderers, meaning some nodes don't get hidden. This PR
attempts to fix that.
2022-08-28 15:42:45 -04:00
Noah Pilarski
57c145c048 Only autosave if save button is unlocked 2022-08-28 15:35:05 -04:00
Noah
c73a53514b
Better backup (#315)
Now it actually backups the previous file instead of new file
2022-08-28 15:11:13 -04:00
Noah Pilarski
313267427b Better backup 2022-08-28 15:08:04 -04:00
JohnCorby
e92c6b6404 next update?????? 2022-08-27 21:26:38 -07:00
Ben C
4841e73066
Make Release Run When Labeled (#310)
Gorp etc
2022-08-27 21:55:51 -04:00
Ben C
f94876ea60
Make Release Run When Labeled
Gorp etc
2022-08-27 21:53:08 -04:00
Nick
0da37502aa
1.5.1 (#309)
## Bug fixes
- Stops trying to go supernova when they shouldn't
- Stop end game scene breaking when looking for the sun
- Use correct path for vision torch target
v1.5.1
2022-08-27 21:44:57 -04:00
Nick
bca0e2ffed
Update manifest.json 2022-08-27 21:30:07 -04:00
Noah Pilarski
6849848045 Use EnumUtils 2022-08-27 21:11:34 -04:00
Noah
86477593cd
Random Stuff (#307)
- Supernova fixes
- Stop eotu breaking because there is no sun controller
- Use correct prisoner path for vision torch target
- Update packages to latest version
2022-08-27 21:04:47 -04:00
Noah Pilarski
cb1abb3516 Update packages to latest version 2022-08-27 20:58:06 -04:00
Noah Pilarski
fa0d8d6689 Use correct path 2022-08-27 20:57:35 -04:00
Noah Pilarski
c958ec6f44 Don't error at eye of universe 2022-08-27 20:57:20 -04:00
Noah Pilarski
f2dd6b04d2 Don't even try to supernova if it is null 2022-08-27 20:57:20 -04:00
Noah Pilarski
a1aa65dda8 Uh oh 2022-08-27 20:57:20 -04:00
Nick
b9698573d2
1.5.0 (#271)
1.5.0

New Horizons now requires [Vanilla Fix](https://outerwildsmods.com/mods/vanillafix/). Might as well ensure the base game is as stable as possible before we go and break everything ourselves right.

## Major Features
- Stars can now be set to go supernova at any set time during the loop
- After going supernova, stars will be replaced by a stellar remnant. You can set this to be a white dwarf, neutron star, or black hole, or create your own custom remnant using a config!
- Custom credits can be written in the `addon-manifest.json` file and will appear during the in-game credits.
- Added support for custom projection stones, projection platforms, and shared Nomai whiteboards.

## Minor Features
- Added support for MegaPiggy's [OWRichPresence](https://outerwildsmods.com/mods/discordrichpresence/) mod. Lets your friends on Discord know when you're exploring NH planets!
- An emission map texture and colour can now be applied to heightmap planets.
- Geysers can be manually offset, and will start at the spout instead of the shaft by default now
- Added geyser tint, force, volume, and interval settings
- Overhauled bramble node tints
- Can change the "oxygen detected" to mention trees or not with `hasTrees`
- Supernova shockwave effect will display on planets when their stars explode. Can be customized with `ShockEffect` module
- Added fluid types to tornados.
- Added opacity curve to rings. Allows you to fade rings in or out.
- Added nomai trailmarkers.

## Improvements
- Stars look much better now
- Bramble dimensions now disappear when not inside
- Proxy planets/stars now have atmospheres, fog, and lightning if applicable
- Added plasma splash effect to player
- Added splash effects to planets for when they collide with a fluid volume (water, sand, clouds, lava, star)
- `removeChildren` now works on all planets and after NH is done adding stuff to them, so you can remove certain things. For example, add a black hole but remove the destruction volume and just keep visuals, or add a star but remove the surface.
- Can now specifically set the fact required to show coordinates for a system in the Vessel in your star system config.
- Added localization support to some warp drive related lines.
- Updated French localization.

## Bugfixes
- Fixed pre-crash computers to allow 5 rings
- Fixed lots of bramble scale issues
- **_Default bramble dimension radius is now 750 instead of 1705_**
- Bramble dimension entrances and exits are fixed now
- Stop alpha value being set for Bramble fog (has strange effects, fog density should be used instead)
- Fixed Nomai recorders not animating
- Fixed default tornado type (had been changed by accident before)
- Vision torches no longer continue projecting on the ground
- Fixed sectors of Attlerock and Hollow's Lantern
- Base game assets should stay loaded now regardless of sector shenanigans 
- Vanilla locator now registers Attlerock, Hollow's Lantern, Map Satellite, Hourglass Focal Point, and Sun Station. Potentially useful for mods which use NH as a dependency.
- Fixed a bug where eccentric binary orbits didn't work.
- Fixed a bug when adding atmosphere to non-planets.
- Fixed the bug where Bob would venture to the center of the Hearth (he's on vacation).
- Probably a lot more that I forgor.

Thank you MegaPiggy and Trifid for contributing so much to this update.
v1.5.0
2022-08-26 01:14:42 -04:00
Nick
6491ae3b00 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2022-08-26 01:06:47 -04:00
Nick
9d1856a5e8 Stop ghost birds vanishing to center of planet 2022-08-26 01:06:43 -04:00
Nick
5ffb500b00
Update README.md 2022-08-26 00:44:13 -04:00
Nick
6ee8279ea9
Stellar remnants (#275)
- [x] Fix fluid volume on supernovae
- [x] Add optional mesh change for supernova planet effect
- [x] Stop stars from getting destroyed by other stars 
- [x] Add supernova sounds (collapse, explosion, and wall)
- [x] Implement remnants
- [x]  Proxy remnants
2022-08-26 00:31:44 -04:00
Nick
5a1613f73b Change bounds for default remnant types 2022-08-26 00:29:18 -04:00
Nick
cbad025fce Don't mess up the materials 2022-08-26 00:09:10 -04:00
Nick
d221055fac Don't make proxy for remnant if theres no remnant 2022-08-25 23:49:25 -04:00
Nick
9f02302d7f RichPresence enable guard 2022-08-25 23:35:42 -04:00
Nick
a447b80307 If smaller than 1000 don't explode by default 2022-08-25 23:34:41 -04:00
Nick
6da2425809 Merge branch 'dev' into stellar-remnants 2022-08-25 23:30:15 -04:00
Nick
ac4ef45a82
Vanillafix (#302)
add it
2022-08-25 23:26:02 -04:00
JohnCorby
be23815c90 ALSO remove the OWCollider 2022-08-25 20:23:10 -07:00
JohnCorby
fe13757d87 okay just remove the ones fixed by vanillafix lol 2022-08-25 20:10:27 -07:00
JohnCorby
7db456f871 Revert "REMOVE proxy body patches (vanillafix does it)"
This reverts commit b7f436b7833ad071863367fb12760e16c4a975a5.
2022-08-25 20:09:59 -07:00