FreezeDriedMangoes
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104ff288d6
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fixed stranger arcs and removed debug logs
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2023-02-01 22:34:44 -05:00 |
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FreezeDriedMangoes
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bf2043a80b
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added mirror status to spiral cache and fixed bugs with loading cache
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2023-02-01 13:02:21 -05:00 |
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FreezeDriedMangoes
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c03938a1ab
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fixed the Cache class not being able to handle loading arbitrary data
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2023-02-01 12:40:13 -05:00 |
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FreezeDriedMangoes
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7061a23e1f
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fixed cache reading
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2023-02-01 11:30:55 -05:00 |
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FreezeDriedMangoes
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9b392ce43d
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Merge branch 'auto-spiral-placement-2-electric-boogaloo' of github.com:xen-42/outer-wilds-new-horizons into auto-spiral-placement-2-electric-boogaloo
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2023-01-31 22:47:17 -05:00 |
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FreezeDriedMangoes
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a1b7a4ab86
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added stuff to read nomai wall text data from the cache
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2023-01-31 22:47:07 -05:00 |
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Ben C
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6acbd8f836
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Updated Schemas
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2023-02-01 02:18:20 +00:00 |
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FreezeDriedMangoes
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f99de094c1
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spiral meshse and positions are now being cached
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2023-01-31 21:13:31 -05:00 |
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FreezeDriedMangoes
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57b4f32bbc
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Merge branch 'caching' into auto-spiral-placement-2-electric-boogaloo
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2023-01-31 15:11:43 -05:00 |
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FreezeDriedMangoes
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b3accf459d
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fixed file extension
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2023-01-31 15:08:03 -05:00 |
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FreezeDriedMangoes
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a99054f0d4
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passing a reference to the cache to the text builder
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2023-01-31 15:00:31 -05:00 |
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FreezeDriedMangoes
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151d935b59
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Merge branch 'caching' into auto-spiral-placement-2-electric-boogaloo
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2023-01-30 22:54:40 -05:00 |
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FreezeDriedMangoes
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c7f12c967b
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cache now gets written to file when body building is successful
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2023-01-30 22:52:43 -05:00 |
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FreezeDriedMangoes
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c9e46050d2
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added a cache to new horizons bodies that get loaded on body creation and then released
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2023-01-30 22:51:04 -05:00 |
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FreezeDriedMangoes
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3372073a8d
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updated some comments
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2023-01-30 19:00:57 -05:00 |
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JohnCorby
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621c3e3ad9
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guh
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2023-01-30 14:25:45 -08:00 |
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JohnCorby
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5386806fb0
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make it match base game fr
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2023-01-30 14:25:17 -08:00 |
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JohnCorby
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d972463f12
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set stuff that matches base game
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2023-01-30 14:14:07 -08:00 |
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JohnCorby
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245870c2b9
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set RadialFluidVolume._radius in the size controller
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2023-01-30 13:48:39 -08:00 |
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JohnCorby
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a7560279ef
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set sector on submerge controller
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2023-01-30 10:59:52 -08:00 |
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FreezeDriedMangoes
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cca1afe034
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finally switched startS and endS so they're consistent
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2023-01-29 10:45:17 -05:00 |
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JohnCorby
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b0142b6ef8
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bump version
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2023-01-28 21:02:33 -08:00 |
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JohnCorby
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02f4d085bc
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set field here too (same bug as detail builder bug)
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2023-01-28 20:56:40 -08:00 |
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FreezeDriedMangoes
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155b7869bb
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fixed oob error with stranger arcs
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2023-01-28 23:30:19 -05:00 |
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FreezeDriedMangoes
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932b0bf3e8
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light refactoring
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2023-01-28 23:19:42 -05:00 |
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FreezeDriedMangoes
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d5e771709f
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more refactoring in NomaiTextArcArranger
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2023-01-28 23:14:19 -05:00 |
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FreezeDriedMangoes
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e7534b7629
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some refactoring in NomaiTextArcArranger
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2023-01-28 23:07:30 -05:00 |
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FreezeDriedMangoes
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8a1488a4ee
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consolidated AddChild functions
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2023-01-28 22:53:42 -05:00 |
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FreezeDriedMangoes
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ab966c5f63
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improved comments and slight refactoring on PlaceOnParentPoint for readability
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2023-01-28 22:50:39 -05:00 |
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FreezeDriedMangoes
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3fa1e867fc
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organized code into regions and made BuildSpiralGameObject more readable
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2023-01-28 22:44:17 -05:00 |
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FreezeDriedMangoes
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d5770df27d
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replaced static PlaceChildOnParentPoint with non static PlaceOnParentPoint because that just makes so much more sense
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2023-01-28 22:43:44 -05:00 |
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FreezeDriedMangoes
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4ecfe3d5c9
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removed commented out code and dead code
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2023-01-28 19:19:59 -05:00 |
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FreezeDriedMangoes
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e9fb9f23f0
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removed more features that have been moved from MathematicalSpiral to SpiralManipulator
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2023-01-28 19:14:43 -05:00 |
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FreezeDriedMangoes
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40eea158a6
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removed now unused syncRandomRanges feature
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2023-01-28 19:07:55 -05:00 |
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FreezeDriedMangoes
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8152e78903
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improved the child spiral profile a lot
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2023-01-28 19:01:28 -05:00 |
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FreezeDriedMangoes
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5460929afc
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updated child spiral profile
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2023-01-28 18:51:01 -05:00 |
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FreezeDriedMangoes
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9b01f5b053
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fixed child spiral profile, so now generated child spirals look more like the original base game child spirals
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2023-01-27 23:15:39 -05:00 |
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FreezeDriedMangoes
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73a542cd21
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found a child spiral to steal the material from and added that to the setup
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2023-01-27 22:26:13 -05:00 |
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FreezeDriedMangoes
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d2cb4edc5c
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removed temp disable and call to disabled function
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2023-01-27 21:50:58 -05:00 |
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FreezeDriedMangoes
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1f91e2e57b
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forgot to commit the module change
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2023-01-27 14:20:46 -05:00 |
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FreezeDriedMangoes
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05e4e0a1fa
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added a property to ArcInfo to allow for easy modification of auto placement results
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2023-01-27 14:11:28 -05:00 |
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FreezeDriedMangoes
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befd23018c
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removed some commented code, implemented seed-by-file-hash, and readded support for manual spiral placements
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2023-01-27 14:05:13 -05:00 |
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FreezeDriedMangoes
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24f7a9dfc8
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removed debug code
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2023-01-27 13:41:31 -05:00 |
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FreezeDriedMangoes
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d5480d9781
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generated spirals now start off in the hidden state, allowing the reveal on translate stuff to work
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2023-01-27 13:40:06 -05:00 |
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FreezeDriedMangoes
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b62db562f0
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fixed bug with wall text not rotating around its normal properly
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2023-01-27 13:29:55 -05:00 |
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FreezeDriedMangoes
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a13b790145
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when trying to move a spiral back in bounds, if no solution is found, the spiral is mirrored and then attempted to be put in bounds again - this solves most cases of spirals being stuck out of bounds
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2023-01-26 23:54:07 -05:00 |
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FreezeDriedMangoes
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179b94424c
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shrunk the bounds a bit to account for whiteboards being crumbly around the edges
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2023-01-26 23:45:37 -05:00 |
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FreezeDriedMangoes
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775554fbe4
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removed debugging hardcoded rotation
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2023-01-26 23:39:25 -05:00 |
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FreezeDriedMangoes
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275008e15e
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prevented spirals from repeating the same mirrored status 3 in a row
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2023-01-26 23:33:20 -05:00 |
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FreezeDriedMangoes
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941f971b5a
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updated the force directed graph code with the latest version from nh-unity
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2023-01-26 22:28:01 -05:00 |
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