Nick
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2e47d170f9
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Change fifty gorillion logs to be verbose
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2022-07-05 19:28:38 -04:00 |
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FreezeDriedMangoes
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63383ef6d3
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fixed merge conflict
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2022-06-27 17:21:33 -04:00 |
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FreezeDriedMangoes
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f0e3bb6b9a
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fixed incorrect naming
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2022-06-27 14:46:39 -04:00 |
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Nick
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21328184e8
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Update DebugMenuPropPlacer.cs
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2022-06-27 13:11:10 -04:00 |
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Nick
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4b67cf838d
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clean
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2022-06-27 13:10:19 -04:00 |
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FreezeDriedMangoes
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690356d348
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switched to using astroobject references instead of astro objects' names
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2022-06-27 13:00:13 -04:00 |
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FreezeDriedMangoes
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c2ee4e5e6b
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added scale adjustment controls
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2022-06-24 22:41:13 -04:00 |
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FreezeDriedMangoes
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1d8b2feade
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added controls for rotating prop around its local up direction
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2022-06-24 22:35:29 -04:00 |
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FreezeDriedMangoes
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7b40287412
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fixed rotation issues caused by adjusting spherical position of props
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2022-06-24 17:58:47 -04:00 |
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FreezeDriedMangoes
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f91031f55e
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fixed spherical adjustment controls
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2022-06-24 12:03:33 -04:00 |
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FreezeDriedMangoes
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4a20b22859
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some fixes to spherical positioning, changed strategies for the feature to use xen's suggestion
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2022-06-23 18:14:41 -04:00 |
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FreezeDriedMangoes
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756a08d342
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rolled back the 3 section prop placer changes and added spherical positioning
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2022-06-23 12:03:50 -04:00 |
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FreezeDriedMangoes
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da907bea78
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separated props into three separate dropdowns
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2022-06-23 08:53:48 -04:00 |
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FreezeDriedMangoes
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4e7330ce09
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implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality
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2022-06-01 22:23:45 -04:00 |
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FreezeDriedMangoes
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0c102c6471
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moved debug menu classes to DebugMenu
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2022-05-31 19:54:29 -04:00 |
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