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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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Giants deep killing method
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@ -45,6 +45,7 @@ namespace NewHorizons.Handlers
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// Since we didn't call RemoveBody on the all planets there are some we have to call here
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// Since we didn't call RemoveBody on the all planets there are some we have to call here
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StrangerRemoved();
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StrangerRemoved();
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TimberHearthRemoved();
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TimberHearthRemoved();
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GiantsDeepRemoved();
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SunRemoved();
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SunRemoved();
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}
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}
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@ -114,6 +115,17 @@ namespace NewHorizons.Handlers
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GameObject.Destroy(obj.gameObject);
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GameObject.Destroy(obj.gameObject);
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}
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}
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}
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}
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private static void GiantsDeepRemoved()
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{
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foreach (var jelly in UnityEngine.Object.FindObjectsOfType<JellyfishController>())
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{
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if (jelly.GetSector().GetRootSector().GetName() == Sector.Name.GiantsDeep)
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{
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DisableGameObject(jelly.gameObject);
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}
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}
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}
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#endregion
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#endregion
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public static void DisableAstroObject(AstroObject ao, List<AstroObject> toDisable = null)
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public static void DisableAstroObject(AstroObject ao, List<AstroObject> toDisable = null)
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@ -157,13 +169,7 @@ namespace NewHorizons.Handlers
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break;
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break;
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case AstroObject.Name.GiantsDeep:
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case AstroObject.Name.GiantsDeep:
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foreach (var jelly in UnityEngine.Object.FindObjectsOfType<JellyfishController>())
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GiantsDeepRemoved();
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{
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if (jelly.GetSector().GetRootSector().GetName() == Sector.Name.GiantsDeep)
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{
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DisableGameObject(jelly.gameObject);
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}
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}
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break;
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break;
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case AstroObject.Name.TimberHearth:
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case AstroObject.Name.TimberHearth:
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TimberHearthRemoved();
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TimberHearthRemoved();
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@ -189,8 +195,14 @@ namespace NewHorizons.Handlers
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// Some children might be astro objects and as such can have children of their own
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// Some children might be astro objects and as such can have children of their own
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var childAO = child.GetComponent<AstroObject>();
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var childAO = child.GetComponent<AstroObject>();
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if (childAO != null) DisableAstroObject(childAO, toDisable);
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if (childAO != null)
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else DisableGameObject(child);
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{
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DisableAstroObject(childAO, toDisable);
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}
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else
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{
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DisableGameObject(child);
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}
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}
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}
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// Always delete moons
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// Always delete moons
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