diff --git a/NewHorizons/Builder/Props/Audio/SignalBuilder.cs b/NewHorizons/Builder/Props/Audio/SignalBuilder.cs index 07ffafd8..e3ba5aed 100644 --- a/NewHorizons/Builder/Props/Audio/SignalBuilder.cs +++ b/NewHorizons/Builder/Props/Audio/SignalBuilder.cs @@ -172,7 +172,7 @@ namespace NewHorizons.Builder.Props.Audio audioSignal._identificationDistance = info.identificationRadius; audioSignal._canBePickedUpByScope = true; // The outsider adds outer fog warp volumes to Bramble which break any signals NH places there - if (Main.Instance.ModHelper.Interaction.ModExists("SBtT.TheOutsider") && planetGO.GetComponent()._name == AstroObject.Name.DarkBramble) + if (Main.Instance.ModHelper.Interaction.ModExists("SBtT.TheOutsider") && planetGO?.GetComponent()?._name == AstroObject.Name.DarkBramble) { audioSignal._outerFogWarpVolume = null; } diff --git a/NewHorizons/manifest.json b/NewHorizons/manifest.json index d51e9c95..fea758fd 100644 --- a/NewHorizons/manifest.json +++ b/NewHorizons/manifest.json @@ -4,7 +4,7 @@ "author": "xen, Bwc9876, JohnCorby, MegaPiggy, Trifid, and friends", "name": "New Horizons", "uniqueName": "xen.NewHorizons", - "version": "1.24.0", + "version": "1.24.1", "owmlVersion": "2.12.1", "dependencies": [ "JohnCorby.VanillaFix", "xen.CommonCameraUtility", "dgarro.CustomShipLogModes" ], "conflicts": [ "PacificEngine.OW_CommonResources" ], diff --git a/docs/src/content/docs/start-here/getting-started.md b/docs/src/content/docs/start-here/getting-started.md index c37163bb..09cb2006 100644 --- a/docs/src/content/docs/start-here/getting-started.md +++ b/docs/src/content/docs/start-here/getting-started.md @@ -108,7 +108,7 @@ If you run into issues please make sure: ### Making a GitHub Repository -To get started, you'll need to fork the [the New Horizons addon template](https://github.com/xen-42/ow-new-horizons-config-template) +To get started, you'll need to click the green "Use This Template" button on [the New Horizons addon template](https://github.com/xen-42/ow-new-horizons-config-template) GitHub repository. - Set the Name to your username followed by a dot (`.`), followed by your mod's name in PascalCase (no spaces, new words have capital letters). So for example if my username was "Test" and my mod's name was "Really Cool Addon", I would name the repo `Test.ReallyCoolAddon`. - The description is what will appear in the mod manager under the mod's name, you can always edit this later