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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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Merge branch 'dev' into fix-layers
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commit
fcea8740eb
@ -120,7 +120,7 @@ namespace NewHorizons.External.Modules
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/// <summary>
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/// <summary>
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/// Fluid type for sounds/effects when colliding with this cloud.
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/// Fluid type for sounds/effects when colliding with this cloud.
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/// </summary>
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/// </summary>
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[DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud;
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[DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD;
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/// <summary>
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/// <summary>
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/// Add lightning to this planet like on Giant's Deep.
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/// Add lightning to this planet like on Giant's Deep.
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@ -8,7 +8,8 @@ namespace NewHorizons.External.Modules.Props.Audio
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public class AudioSourceInfo : BaseAudioInfo
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public class AudioSourceInfo : BaseAudioInfo
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{
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{
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/// <summary>
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/// <summary>
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/// The audio track of this audio source
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/// The audio track of this audio source.
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/// Most of the time you'll use environment (the default) for sound effects and music for music.
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/// </summary>
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/// </summary>
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[DefaultValue("environment")] public NHAudioMixerTrackName track = NHAudioMixerTrackName.Environment;
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[DefaultValue("environment")] public NHAudioMixerTrackName track = NHAudioMixerTrackName.Environment;
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}
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}
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@ -68,7 +68,7 @@ namespace NewHorizons.External.Modules.Props
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/// <summary>
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/// <summary>
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/// Fluid type for sounds/effects when colliding with this tornado.
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/// Fluid type for sounds/effects when colliding with this tornado.
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/// </summary>
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/// </summary>
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[DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.Cloud;
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[DefaultValue("cloud")] public NHFluidType fluidType = NHFluidType.CLOUD;
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}
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}
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}
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}
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2
NewHorizons/External/Modules/RingModule.cs
vendored
2
NewHorizons/External/Modules/RingModule.cs
vendored
@ -12,7 +12,7 @@ namespace NewHorizons.External.Modules
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/// <summary>
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/// <summary>
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/// Fluid type for sounds/effects when colliding with this ring.
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/// Fluid type for sounds/effects when colliding with this ring.
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/// </summary>
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/// </summary>
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public NHFluidType fluidType = NHFluidType.None;
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public NHFluidType fluidType = NHFluidType.NONE;
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/// <summary>
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/// <summary>
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/// Angle between the rings and the equatorial plane of the planet.
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/// Angle between the rings and the equatorial plane of the planet.
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@ -16,7 +16,8 @@ namespace NewHorizons.External.Modules.Volumes.VolumeInfos
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[DefaultValue("random")] public NHClipSelectionType clipSelection = NHClipSelectionType.RANDOM;
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[DefaultValue("random")] public NHClipSelectionType clipSelection = NHClipSelectionType.RANDOM;
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/// <summary>
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/// <summary>
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/// The audio track of this audio volume
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/// The audio track of this audio volume.
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/// Most of the time you'll use environment (the default) for sound effects and music for music.
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/// </summary>
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/// </summary>
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[DefaultValue("environment")] public NHAudioMixerTrackName track = NHAudioMixerTrackName.Environment;
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[DefaultValue("environment")] public NHAudioMixerTrackName track = NHAudioMixerTrackName.Environment;
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@ -7,14 +7,14 @@ namespace NewHorizons.External.SerializableEnums
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[JsonConverter(typeof(StringEnumConverter))]
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[JsonConverter(typeof(StringEnumConverter))]
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public enum NHFluidType
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public enum NHFluidType
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{
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{
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[EnumMember(Value = @"none")] None = 0,
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[EnumMember(Value = @"none")] NONE = 0,
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[EnumMember(Value = @"water")] Water = 1,
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[EnumMember(Value = @"water")] WATER = 1,
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[EnumMember(Value = @"cloud")] Cloud = 2,
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[EnumMember(Value = @"cloud")] CLOUD = 2,
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[EnumMember(Value = @"sand")] Sand = 3,
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[EnumMember(Value = @"sand")] SAND = 3,
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[EnumMember(Value = @"plasma")] Plasma = 4
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[EnumMember(Value = @"plasma")] PLASMA = 4
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}
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}
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}
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}
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@ -484,11 +484,11 @@
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"type": "string",
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"type": "string",
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"description": "",
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"description": "",
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"x-enumNames": [
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"x-enumNames": [
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"None",
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"NONE",
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"Water",
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"WATER",
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"Cloud",
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"CLOUD",
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"Sand",
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"SAND",
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"Plasma"
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"PLASMA"
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],
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],
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"enum": [
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"enum": [
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"none",
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"none",
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@ -2690,7 +2690,7 @@
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"description": "An optional rename of this object"
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"description": "An optional rename of this object"
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},
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},
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"track": {
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"track": {
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"description": "The audio track of this audio source",
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"description": "The audio track of this audio source.\nMost of the time you'll use environment (the default) for sound effects and music for music. ",
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"default": "environment",
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"default": "environment",
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"$ref": "#/definitions/NHAudioMixerTrackName"
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"$ref": "#/definitions/NHAudioMixerTrackName"
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}
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}
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@ -3424,7 +3424,7 @@
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"$ref": "#/definitions/NHClipSelectionType"
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"$ref": "#/definitions/NHClipSelectionType"
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},
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},
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"track": {
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"track": {
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"description": "The audio track of this audio volume",
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"description": "The audio track of this audio volume.\nMost of the time you'll use environment (the default) for sound effects and music for music. ",
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"default": "environment",
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"default": "environment",
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"$ref": "#/definitions/NHAudioMixerTrackName"
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"$ref": "#/definitions/NHAudioMixerTrackName"
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},
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},
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@ -255,13 +255,13 @@ namespace NewHorizons.Utility
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}
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}
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public static FluidVolume.Type ConvertToOW(this NHFluidType fluidType, FluidVolume.Type @default = FluidVolume.Type.NONE)
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public static FluidVolume.Type ConvertToOW(this NHFluidType fluidType, FluidVolume.Type @default = FluidVolume.Type.NONE)
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=> EnumUtils.Parse(fluidType.ToString().ToUpper(), @default);
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=> EnumUtils.Parse(fluidType.ToString(), @default);
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public static OWAudioMixer.TrackName ConvertToOW(this NHAudioMixerTrackName trackName, OWAudioMixer.TrackName @default = OWAudioMixer.TrackName.Environment)
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public static OWAudioMixer.TrackName ConvertToOW(this NHAudioMixerTrackName trackName, OWAudioMixer.TrackName @default = OWAudioMixer.TrackName.Environment)
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=> EnumUtils.Parse(trackName.ToString().ToUpper(), @default);
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=> EnumUtils.Parse(trackName.ToString(), @default);
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public static OWAudioSource.ClipSelectionOnPlay ConvertToOW(this NHClipSelectionType clipSelection, OWAudioSource.ClipSelectionOnPlay @default = OWAudioSource.ClipSelectionOnPlay.RANDOM)
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public static OWAudioSource.ClipSelectionOnPlay ConvertToOW(this NHClipSelectionType clipSelection, OWAudioSource.ClipSelectionOnPlay @default = OWAudioSource.ClipSelectionOnPlay.RANDOM)
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=> EnumUtils.Parse(clipSelection.ToString().ToUpper(), @default);
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=> EnumUtils.Parse(clipSelection.ToString(), @default);
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public static void SmoothLookDir(this GameObject go, Vector3 direction, float dt, float angularVelocity)
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public static void SmoothLookDir(this GameObject go, Vector3 direction, float dt, float angularVelocity)
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{
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{
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@ -4,7 +4,7 @@
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"author": "xen, Bwc9876, clay, MegaPiggy, John, Trifid, Hawkbar, Book",
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"author": "xen, Bwc9876, clay, MegaPiggy, John, Trifid, Hawkbar, Book",
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"name": "New Horizons",
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"name": "New Horizons",
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"uniqueName": "xen.NewHorizons",
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"uniqueName": "xen.NewHorizons",
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"version": "1.11.0",
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"version": "1.11.1",
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"owmlVersion": "2.9.0",
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"owmlVersion": "2.9.0",
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"dependencies": [ "JohnCorby.VanillaFix", "_nebula.MenuFramework", "xen.CommonCameraUtility", "dgarro.CustomShipLogModes" ],
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"dependencies": [ "JohnCorby.VanillaFix", "_nebula.MenuFramework", "xen.CommonCameraUtility", "dgarro.CustomShipLogModes" ],
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"conflicts": [ "Raicuparta.QuantumSpaceBuddies", "PacificEngine.OW_CommonResources" ],
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"conflicts": [ "Raicuparta.QuantumSpaceBuddies", "PacificEngine.OW_CommonResources" ],
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