mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
rotate slides
This commit is contained in:
parent
230f4e842e
commit
fbe301224a
@ -419,6 +419,7 @@ namespace NewHorizons.Builder.Props
|
||||
{
|
||||
var slide = new Slide();
|
||||
var slideInfo = slides[i];
|
||||
slide._streamingImageID = i; // for SlideRotationModule
|
||||
|
||||
if (string.IsNullOrEmpty(slideInfo.imagePath))
|
||||
{
|
||||
@ -493,6 +494,10 @@ namespace NewHorizons.Builder.Props
|
||||
};
|
||||
modules.Add(shipLogEntry);
|
||||
}
|
||||
if (slideInfo.rotate)
|
||||
{
|
||||
modules.Add(new SlideRotationModule());
|
||||
}
|
||||
|
||||
Slide.WriteModules(modules, ref slide._modulesList, ref slide._modulesData, ref slide.lengths);
|
||||
}
|
||||
|
||||
@ -84,5 +84,12 @@ namespace NewHorizons.External.Modules.Props.EchoesOfTheEye
|
||||
/// Set this to include ship log entry module. Base game default is "".
|
||||
/// </summary>
|
||||
public string reveal;
|
||||
|
||||
// SlideRotationModule
|
||||
|
||||
/// <summary>
|
||||
/// Exclusive to slide reels. Whether this slide should rotate the reel item while inside a projector.
|
||||
/// </summary>
|
||||
public bool rotate = true;
|
||||
}
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user