diff --git a/NewHorizons/Builder/Body/BrambleDimensionBuilder.cs b/NewHorizons/Builder/Body/BrambleDimensionBuilder.cs index 4dce6bc3..a96988dd 100644 --- a/NewHorizons/Builder/Body/BrambleDimensionBuilder.cs +++ b/NewHorizons/Builder/Body/BrambleDimensionBuilder.cs @@ -85,7 +85,7 @@ namespace NewHorizons.Builder.Body // remove default vines var geoBatchedGroup = geometry.FindChild("BatchedGroup"); - var collider = geoBatchedGroup.FindChild("BatchedMeshColliders_1"); + var collider = geoBatchedGroup.FindChild("BatchedMeshColliders_0"); collider.transform.parent = geometry.transform; GameObject.Destroy(geoBatchedGroup);