diff --git a/NewHorizons/Builder/Props/NomaiTextBuilder.cs b/NewHorizons/Builder/Props/NomaiTextBuilder.cs index 7cd8669c..7ad5cd4a 100644 --- a/NewHorizons/Builder/Props/NomaiTextBuilder.cs +++ b/NewHorizons/Builder/Props/NomaiTextBuilder.cs @@ -48,7 +48,8 @@ namespace NewHorizons.Builder.Props { if (Main.Instance.CurrentStarSystem == "EyeOfTheUniverse") { - var existingArcs = GameObject.FindObjectsOfType().Select(x => x?.gameObject).Where(x => x != null).ToArray(); + // Just take every wall text and get the first arc + var existingArcs = GameObject.FindObjectsOfType().Select(x => x?.gameObject?.transform?.Find("Arc 1")?.gameObject).Where(x => x != null).ToArray(); _arcPrefabs = new List(); _childArcPrefabs = new List(); _ghostArcPrefabs = new List();