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@ -270,9 +270,12 @@ namespace NewHorizons
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if (isEyeOfTheUniverse && IsWarpingFromShip)
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if (isEyeOfTheUniverse && IsWarpingFromShip)
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{
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{
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if (_ship != null) SceneManager.MoveGameObjectToScene(_ship, SceneManager.GetActiveScene());
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if (_ship != null)
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_ship.transform.position = new Vector3(50, 0, 0);
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{
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_ship.SetActive(true);
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SceneManager.MoveGameObjectToScene(_ship, SceneManager.GetActiveScene());
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_ship.transform.position = new Vector3(50, 0, 0);
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_ship.SetActive(true);
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}
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}
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}
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if (isSolarSystem || isEyeOfTheUniverse)
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if (isSolarSystem || isEyeOfTheUniverse)
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