From f3c15dfdc4ee5014df961e00e1187c7f64f3ab2f Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Thu, 11 Aug 2022 15:31:01 -0400 Subject: [PATCH] Resize vessel sector --- NewHorizons/Main.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/NewHorizons/Main.cs b/NewHorizons/Main.cs index 1f2153ba..5825162c 100644 --- a/NewHorizons/Main.cs +++ b/NewHorizons/Main.cs @@ -309,6 +309,14 @@ namespace NewHorizons vesselAO._type = AstroObject.Type.SpaceStation; vesselAO.Register(); + eyeSector.GetComponent().SetLayer(Shape.Layer.Sector); + + var vesselSectorTrigger = vesselSector.gameObject.FindChild("SectorTriggerVolume_VesselBridge"); + vesselSectorTrigger.transform.localPosition = new Vector3(0, 0, -207.375f); + var vesselSectorTriggerBox = vesselSectorTrigger.GetComponent(); + vesselSectorTriggerBox.size = new Vector3(600, 600, 600); + vesselSectorTriggerBox.SetLayer(Shape.Layer.Sector); + var vesselPointlight = eyeSector.gameObject.FindChild("Pointlight_NOM_Vessel"); vesselPointlight.transform.SetParent(vesselSector.transform, true); var vesselSpotlight = eyeSector.gameObject.FindChild("Spotlight_NOM_Vessel");