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Stop starfield from disappearing when there is no lights on screen
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@ -381,6 +381,14 @@ namespace NewHorizons
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remoteViewer._visualSector = northPoleSurface;
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}
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//Stop starfield from disappearing when there is no lights
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var playerBody = SearchUtilities.Find("Player_Body");
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var playerLight = playerBody.AddComponent<Light>();
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playerLight.innerSpotAngle = 0;
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playerLight.spotAngle = 179;
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playerLight.range = 0.5f;
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playerLight.intensity = 0.001f;
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try
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{
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Logger.Log($"Star system finished loading [{Instance.CurrentStarSystem}]");
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