mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
comment
This commit is contained in:
parent
7963bb7bc1
commit
f23c7924ec
@ -256,6 +256,7 @@ namespace NewHorizons.Builder.Props
|
|||||||
else if(component is SectoredMonoBehaviour behaviour)
|
else if(component is SectoredMonoBehaviour behaviour)
|
||||||
{
|
{
|
||||||
// not using SetSector here because it registers the events twice
|
// not using SetSector here because it registers the events twice
|
||||||
|
// perhaps this happens with ISectorGroup.SetSector or Sector.SetParentSector too? idk and nothing seems to break because of it yet
|
||||||
behaviour._sector = sector;
|
behaviour._sector = sector;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user