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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
feat/fix: props now print their current position instead of their initial position, props now print their path as originally intended, added a todo comment
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@ -13,16 +13,23 @@ namespace NewHorizons.Utility
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{
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{
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private struct PropPlacementData
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private struct PropPlacementData
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{
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{
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public Vector3 pos;
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public Vector3 initial_pos;
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public Vector3 rotation;
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public Vector3 initial_rotation;
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public string body;
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public string body;
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public string propPath;
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public GameObject gameObject;
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public Vector3 pos { get { return gameObject.transform.localPosition; } }
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public Vector3 rotation { get { return gameObject.transform.localEulerAngles; } }
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}
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}
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// placeholder currentObject
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// placeholder currentObject
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public static string currentObject = "BrittleHollow_Body/Sector_BH/Sector_NorthHemisphere/Sector_NorthPole/Sector_HangingCity/Sector_HangingCity_District1/Props_HangingCity_District1/OtherComponentsGroup/Props_HangingCity_Building_10/Prefab_NOM_VaseThin";
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public static string currentObject = "BrittleHollow_Body/Sector_BH/Sector_NorthHemisphere/Sector_NorthPole/Sector_HangingCity/Sector_HangingCity_District1/Props_HangingCity_District1/OtherComponentsGroup/Props_HangingCity_Building_10/Prefab_NOM_VaseThin";
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private static List<PropPlacementData> props = new List<PropPlacementData>();
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private static List<PropPlacementData> props = new List<PropPlacementData>();
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// TODO: RegisterProp function, call it in DetailBuilder.MakeDetail
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public static void PlaceObject(DebugRaycastData data)
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public static void PlaceObject(DebugRaycastData data)
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{
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{
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if (!data.hitObject.name.EndsWith("_Body"))
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if (!data.hitObject.name.EndsWith("_Body"))
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@ -32,6 +39,8 @@ namespace NewHorizons.Utility
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try
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try
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{
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{
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// TODO: if currentObject == "" or null, spawn some generic placeholder instead
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GameObject prop = DetailBuilder.MakeDetail(data.hitObject, data.hitObject.GetComponentInChildren<Sector>(), currentObject, data.pos, data.norm, 1, false);
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GameObject prop = DetailBuilder.MakeDetail(data.hitObject, data.hitObject.GetComponentInChildren<Sector>(), currentObject, data.pos, data.norm, 1, false);
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string bodyName = data.hitObject.name.Substring(0, data.bodyName.Length-"_Body".Length);
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string bodyName = data.hitObject.name.Substring(0, data.bodyName.Length-"_Body".Length);
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@ -39,7 +48,8 @@ namespace NewHorizons.Utility
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{
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{
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pos = data.pos,
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pos = data.pos,
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rotation = data.norm,
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rotation = data.norm,
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body = bodyName
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body = bodyName,
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propPath = currentObject
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}
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}
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);
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);
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}
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}
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@ -74,7 +84,7 @@ namespace NewHorizons.Utility
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string rotationString = $"\"x\":{prop.rotation.x},\"y\":{prop.rotation.y},\"z\":{prop.rotation.z}";
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string rotationString = $"\"x\":{prop.rotation.x},\"y\":{prop.rotation.y},\"z\":{prop.rotation.z}";
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string endingString = i == bodyProps.Count-1 ? "" : ",";
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string endingString = i == bodyProps.Count-1 ? "" : ",";
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configFile += " {\"path\" : \"" + "\", \"position\": {"+positionString+"}, \"rotation\": {"+rotationString+"}, \"scale\": 1}" + endingString + Environment.NewLine;
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configFile += " {\"path\" : \"" +prop.propPath+ "\", \"position\": {"+positionString+"}, \"rotation\": {"+rotationString+"}, \"scale\": 1}" + endingString + Environment.NewLine;
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}
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}
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configFile +=
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configFile +=
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