diff --git a/NewHorizons/Builder/Props/QuantumBuilder.cs b/NewHorizons/Builder/Props/QuantumBuilder.cs index dbe2b1d7..4fb4c17e 100644 --- a/NewHorizons/Builder/Props/QuantumBuilder.cs +++ b/NewHorizons/Builder/Props/QuantumBuilder.cs @@ -118,7 +118,7 @@ namespace NewHorizons.Builder.Props multiState._states = states.ToArray(); multiState._prerequisiteObjects = new MultiStateQuantumObject[0]; // TODO: support this multiState._initialState = 0; - // bound to the sector, as snapshot events are listened to then + // snapshot events arent listened to outside of the sector, so this isnt really infintie fortunately multiState._maxSnapshotLockRange = Mathf.Infinity; // TODO: maybe expose this at some point if it breaks a puzzle or something groupRoot.SetActive(true); }