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Fix CaveTwin streaming
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3e6740c723
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@ -717,7 +717,7 @@ namespace NewHorizons.Handlers
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clonedSectorHGT.transform.parent = go.transform;
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clonedSectorHGT.transform.localPosition = Vector3.zero;
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clonedSectorHGT.transform.localRotation = Quaternion.identity;
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var rootSector = clonedSectorHGT.GetComponent<Sector>();
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var hgtSector = clonedSectorHGT.GetComponent<Sector>();
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var streamingGroupGO = hourglassTwinsFocal.GetComponentInChildren<StreamingGroup>().gameObject.Instantiate().Rename("StreamingGroup");
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streamingGroupGO.transform.parent = go.transform;
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@ -728,7 +728,7 @@ namespace NewHorizons.Handlers
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// Inefficient because being on ember twin will have ash twin assets load regardless of distance but whatever
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var sectorStreaming = clonedSectorHGT.GetComponentInChildren<SectorStreaming>();
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sectorStreaming._streamingGroup = streamingGroupGO.GetComponent<StreamingGroup>();
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sectorStreaming.SetSector(rootSector);
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sectorStreaming.SetSector(hgtSector);
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hourglassTwinsFocal.SetActive(false);
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@ -742,7 +742,7 @@ namespace NewHorizons.Handlers
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{
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if (sectorGroup.GetSector()?._name == Sector.Name.HourglassTwins)
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{
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sectorGroup.SetSector(rootSector);
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sectorGroup.SetSector(hgtSector);
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}
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}
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@ -750,13 +750,21 @@ namespace NewHorizons.Handlers
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{
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if (behaviour.GetSector()?._name == Sector.Name.HourglassTwins)
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{
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behaviour.SetSector(rootSector);
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behaviour.SetSector(hgtSector);
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}
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}
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}
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// Sector tweaks
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if (aoName == AstroObject.Name.CaveTwin)
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{
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// Ember Twin hemisphere geometry only fully appears at 300 so we shrink the HGT sector to this size since it controls the proxy geometry
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hgtSector.GetComponent<SphereShape>().radius = 300;
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}
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// Update the parent sector
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ao.GetRootSector().SetParentSector(rootSector);
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ao.GetRootSector().SetParentSector(hgtSector);
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// Take the hourglass twins shader effect controller off the focal body so it can stay active
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var shaderController = hourglassTwinsFocal.GetComponentInChildren<HourglassTwinsShaderController>();
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