diff --git a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs index 168febcb..f3980776 100644 --- a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs +++ b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs @@ -199,7 +199,7 @@ namespace NewHorizons.Builder.Props // This node comes with Feldspar's signal, we don't want that though GameObject.Destroy(brambleNode.FindChild("Signal_Harmonica")); - + // Fix some components fogLight._parentBody = go.GetComponent(); fogLight._sector = sector;