diff --git a/NewHorizons/Builder/Props/ScatterBuilder.cs b/NewHorizons/Builder/Props/ScatterBuilder.cs index 5b6faa34..862f0629 100644 --- a/NewHorizons/Builder/Props/ScatterBuilder.cs +++ b/NewHorizons/Builder/Props/ScatterBuilder.cs @@ -139,6 +139,7 @@ namespace NewHorizons.Builder.Props } var prop = scatterPrefab.InstantiateInactive(); + // Have to use SetParent method to work with tidally locked bodies #872 prop.transform.SetParent(parent, false); prop.transform.localPosition = point * height; var up = (prop.transform.position - go.transform.position).normalized;