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also do vessel here
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@ -998,9 +998,13 @@ namespace NewHorizons
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{
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CurrentStarSystem = _defaultSystemOverride;
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if (BodyDict.TryGetValue(_defaultSystemOverride, out var bodies) && bodies.Any(x => x.Config?.Spawn?.shipSpawn != null))
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// #738 - Sometimes the override will not support spawning regularly, so always warp in if possible
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if (SystemDict[_defaultSystemOverride].Config.Vessel?.spawnOnVessel == true)
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{
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IsWarpingFromVessel = true;
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}
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else if (BodyDict.TryGetValue(_defaultSystemOverride, out var bodies) && bodies.Any(x => x.Config?.Spawn?.shipSpawn != null))
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{
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// #738 - Sometimes the override will not support spawning regularly, so always warp in if possible
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IsWarpingFromShip = true;
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}
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else
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