From e343d679191a3b42ee3425a9eab5b8a527898777 Mon Sep 17 00:00:00 2001 From: TerrificTrifid <99054745+TerrificTrifid@users.noreply.github.com> Date: Sat, 30 Jul 2022 21:09:15 -0500 Subject: [PATCH] Fix seed puncture volume --- NewHorizons/Builder/Props/BrambleNodeBuilder.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs index f2cfe2b4..3e98aa2b 100644 --- a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs +++ b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs @@ -235,6 +235,10 @@ namespace NewHorizons.Builder.Props fogMaterial.SetFloat("_Radius", fogMaterial.GetFloat("_Radius") * config.scale); fogMaterial.SetFloat("_Density", fogMaterial.GetFloat("_Density") / config.scale); } + else + { + brambleNode.FindChild("Prefab_SeedPunctureVolume (2)").GetComponent().enabled = true; + } // Change the colors if (config.isSeed) SetSeedColors(brambleNode, config.fogTint?.ToColor(), config.lightTint?.ToColor());