## Improvements
- All fluid types are now available instead of only a select few
(includes Air volumes now)

## Bug fixes
- Fix solar system sun solar flares becoming white sometimes (resolves
#605)
This commit is contained in:
Nick 2023-06-14 19:13:46 -04:00 committed by GitHub
commit e2a07d3310
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 33 additions and 19 deletions

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@ -32,6 +32,7 @@ namespace NewHorizons.Builder.Body
private static GameObject _supernovaPrefab;
private static Material _mainSequenceMaterial;
private static Material _giantMaterial;
private static Material _flareMaterial;
private static bool _isInit;
@ -54,6 +55,11 @@ namespace NewHorizons.Builder.Body
if (_supernovaPrefab == null) _supernovaPrefab = SearchUtilities.Find("Sun_Body/Sector_SUN/Effects_SUN/Supernova").InstantiateInactive().Rename("Prefab_Supernova").DontDestroyOnLoad();
if (_mainSequenceMaterial == null) _mainSequenceMaterial = new Material(SearchUtilities.Find("Sun_Body").GetComponent<SunController>()._startSurfaceMaterial).DontDestroyOnLoad();
if (_giantMaterial == null) _giantMaterial = new Material(SearchUtilities.Find("Sun_Body").GetComponent<SunController>()._endSurfaceMaterial).DontDestroyOnLoad();
if (_flareMaterial == null)
{
_flareMaterial = new Material(_starSolarFlareEmitter.GetComponentInChildren<SolarFlareController>().GetComponent<MeshRenderer>().sharedMaterial).DontDestroyOnLoad();
_flareMaterial.color = Color.white;
}
}
public static (GameObject, StarController, StarEvolutionController, Light) Make(GameObject planetGO, Sector sector, StarModule starModule, IModBehaviour mod, bool isStellarRemnant)
@ -347,11 +353,11 @@ namespace NewHorizons.Builder.Body
var flareTint = starModule.tint.ToColor();
var emitter = solarFlareEmitter.GetComponent<SolarFlareEmitter>();
emitter.tint = flareTint;
var material = new Material(_flareMaterial);
foreach (var controller in solarFlareEmitter.GetComponentsInChildren<SolarFlareController>())
{
// It multiplies color by tint but wants something very bright idk
controller._color = new Color(1, 1, 1);
controller.GetComponent<MeshRenderer>().sharedMaterial.SetColor("_Color", controller._color);
controller.GetComponent<MeshRenderer>().sharedMaterial = material;
controller._color = Color.white;
controller._tint = flareTint;
}
}

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@ -7,14 +7,14 @@ namespace NewHorizons.External.SerializableEnums
[JsonConverter(typeof(StringEnumConverter))]
public enum NHFluidType
{
[EnumMember(Value = @"none")] NONE = 0,
[EnumMember(Value = @"water")] WATER = 1,
[EnumMember(Value = @"cloud")] CLOUD = 2,
[EnumMember(Value = @"sand")] SAND = 3,
[EnumMember(Value = @"plasma")] PLASMA = 4
[EnumMember(Value = @"none")] NONE,
[EnumMember(Value = @"air")] AIR,
[EnumMember(Value = @"water")] WATER,
[EnumMember(Value = @"tractorBeam")] TRACTOR_BEAM,
[EnumMember(Value = @"cloud")] CLOUD,
[EnumMember(Value = @"sand")] SAND,
[EnumMember(Value = @"plasma")] PLASMA,
[EnumMember(Value = @"fog")] FOG,
[EnumMember(Value = @"geyser")] GEYSER
}
}

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@ -16,7 +16,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OWML" Version="2.9.0" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.13.393" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.13.456" />
<Reference Include="../Lib/System.ComponentModel.Annotations.dll" />
</ItemGroup>
<ItemGroup>

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@ -485,17 +485,25 @@
"description": "",
"x-enumNames": [
"NONE",
"AIR",
"WATER",
"TRACTOR_BEAM",
"CLOUD",
"SAND",
"PLASMA"
"PLASMA",
"FOG",
"GEYSER"
],
"enum": [
"none",
"air",
"water",
"tractorBeam",
"cloud",
"sand",
"plasma"
"plasma",
"fog",
"geyser"
]
},
"MGradient": {

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@ -4,7 +4,7 @@
"author": "xen, Bwc9876, clay, MegaPiggy, John, Trifid, Hawkbar, Book",
"name": "New Horizons",
"uniqueName": "xen.NewHorizons",
"version": "1.11.1",
"version": "1.11.2",
"owmlVersion": "2.9.0",
"dependencies": [ "JohnCorby.VanillaFix", "_nebula.MenuFramework", "xen.CommonCameraUtility", "dgarro.CustomShipLogModes" ],
"conflicts": [ "Raicuparta.QuantumSpaceBuddies", "PacificEngine.OW_CommonResources" ],

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@ -18,9 +18,9 @@
<None Include="UnityEngine.CoreModule.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="NJsonSchema" Version="10.8.0" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.13.393" IncludeAssets="compile" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="NJsonSchema" Version="10.9.0" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.13.456" IncludeAssets="compile" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
</ItemGroup>
<ItemGroup>