remove "VESSEL" since we can just use "Vessel" for map marker

This commit is contained in:
JohnCorby 2022-10-11 19:02:44 -07:00
parent 13f159e0ad
commit d828c0b64c
14 changed files with 14 additions and 26 deletions

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "飞船",
"VESSEL": "飞船"
"Vessel": "飞船"
}
}

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@ -22,8 +22,7 @@
"DEBUG_PLACE_TEXT": "Place Nomai Text",
"DEBUG_UNDO": "Undo",
"DEBUG_REDO": "Redo",
"Vessel": "Vessel",
"VESSEL": "VESSEL"
"Vessel": "Vessel"
},
"AchievementTranslations": {
"NH_EATEN_OUTSIDE_BRAMBLE": {

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@ -17,8 +17,7 @@
"RICH_PRESENCE_WARPING": "En route vers {0}.",
"OUTDATED_VERSION_WARNING": "AVERTISSEMENT\n\nNew Horizons fonctionne seulement sur la version {0} ou plus récente. Vous êtes sur la version {1}.\n\nVeuillez mettre à jour votre jeu ou désinstaller NH.",
"JSON_FAILED_TO_LOAD": "Fichier(s) invalide(s): {0}",
"Vessel": "Vaisseau",
"VESSEL": "VAISSEAU"
"Vessel": "Vaisseau"
},
"AchievementTranslations": {
"NH_EATEN_OUTSIDE_BRAMBLE": {

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@ -10,7 +10,6 @@
"FREQ_STATUE": "Nomai-Statue",
"FREQ_WARP_CORE": "Anti-Gravitations Flux",
"FREQ_UNKNOWN": "???",
"Vessel": "Gefährts",
"VESSEL": "GEFÄHRTS"
"Vessel": "Gefährts"
}
}

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "Vascello",
"VESSEL": "VASCELLO"
"Vessel": "Vascello"
}
}

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "船",
"VESSEL": "船"
"Vessel": "船"
}
}

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "함선",
"VESSEL": "함선"
"Vessel": "함선"
}
}

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "Statku",
"VESSEL": "STATKU"
"Vessel": "Statku"
}
}

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "Hospedeiro",
"VESSEL": "HOSPEDEIRO"
"Vessel": "Hospedeiro"
}
}

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@ -12,7 +12,6 @@
"FREQ_UNKNOWN": "???",
"ENGAGE_WARP_PROMPT": "Телепортироваться к {0}",
"WARP_LOCKED": "АВТОПИЛОТ ЗАКРЕПЛЁН НА:\n{0}",
"Vessel": "Звездолёта",
"VESSEL": "ЗВЕЗДОЛЁТА"
"Vessel": "Звездолёта"
}
}

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@ -12,8 +12,7 @@
"FREQ_UNKNOWN": "???",
"ENGAGE_WARP_PROMPT": "Iniciar teletransporte a {0}",
"WARP_LOCKED": "Piloto automático fijado en:\n{0}",
"Vessel": "Nave",
"VESSEL": "NAVE"
"Vessel": "Nave"
},
"AchievementTranslations": {
"NH_EATEN_OUTSIDE_BRAMBLE": {

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@ -1,7 +1,6 @@
{
"$schema": "https://raw.githubusercontent.com/xen-42/outer-wilds-new-horizons/main/NewHorizons/Schemas/translation_schema.json",
"UIDictionary": {
"Vessel": "Tekne",
"VESSEL": "TEKNE"
"Vessel": "Tekne"
}
}

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@ -44,7 +44,7 @@ namespace NewHorizons.Handlers
vesselAO._type = AstroObject.Type.SpaceStation;
vesselAO.Register();
vesselMapMarker._markerType = MapMarker.MarkerType.Moon;
vesselMapMarker._labelID = (UITextType)TranslationHandler.AddUI("VESSEL");
vesselMapMarker._labelID = (UITextType)TranslationHandler.AddUI("Vessel");
RFVolumeBuilder.Make(vessel, vesselBody, 600, new External.Modules.ReferenceFrameModule { localPosition = new MVector3(0, 0, -207.375f) });
// Resize vessel sector so that the vessel is fully collidable.

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@ -164,7 +164,7 @@ namespace NewHorizons.Handlers
if (system.Config.Vessel?.warpExitRotation != null)
vesselWarpController._targetWarpPlatform.transform.localEulerAngles = system.Config.Vessel.warpExitRotation;
vesselObject.GetComponent<MapMarker>()._labelID = (UITextType)TranslationHandler.AddUI("VESSEL");
vesselObject.GetComponent<MapMarker>()._labelID = (UITextType)TranslationHandler.AddUI("Vessel");
EyeSpawnPoint eyeSpawnPoint = vesselObject.GetComponentInChildren<EyeSpawnPoint>(true);
system.SpawnPoint = eyeSpawnPoint;