From d651dce2b060def40d82b9d8d9182391bcc6e16a Mon Sep 17 00:00:00 2001 From: Nick Date: Wed, 11 May 2022 20:45:47 -0400 Subject: [PATCH] Randomize true anomaly --- NewHorizons/Components/QuantumPlanet.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/NewHorizons/Components/QuantumPlanet.cs b/NewHorizons/Components/QuantumPlanet.cs index 24e6d1b3..26c5df43 100644 --- a/NewHorizons/Components/QuantumPlanet.cs +++ b/NewHorizons/Components/QuantumPlanet.cs @@ -89,6 +89,7 @@ namespace NewHorizons.Components DetectorBuilder.SetDetector(primaryBody, _astroObject, _detector); if (_alignment != null) _alignment.SetTargetBody(primaryBody.GetComponent()); + currentOrbit.TrueAnomaly = Random.Range(0, 360); PlanetCreationHandler.UpdatePosition(gameObject, currentOrbit, primaryBody, _astroObject); var primaryGravity = new Gravity(primaryBody.GetGravityVolume());