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Just make it 1
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@ -222,7 +222,7 @@ namespace NewHorizons.Builder.Body
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foreach (var controller in solarFlareEmitter.GetComponentsInChildren<SolarFlareController>())
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{
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// It multiplies color by tint but wants something very bright idk
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controller._color = new Color(2, 2, 2);
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controller._color = new Color(1, 1, 1);
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controller.GetComponent<MeshRenderer>().sharedMaterial.SetColor("_Color", controller._color);
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controller._tint = flareTint;
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}
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