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[Bug] [#457] Make scrolls use rotation parameter
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@ -271,7 +271,14 @@ namespace NewHorizons.Builder.Props
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else customScroll.transform.position = planetGO.transform.TransformPoint(pos);
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else customScroll.transform.position = planetGO.transform.TransformPoint(pos);
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var up = planetGO.transform.InverseTransformPoint(customScroll.transform.position).normalized;
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var up = planetGO.transform.InverseTransformPoint(customScroll.transform.position).normalized;
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if (info.rotation != null)
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{
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customScroll.transform.rotation = Quaternion.Euler(info.rotation);
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}
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else
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{
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customScroll.transform.rotation = Quaternion.FromToRotation(customScroll.transform.up, up) * customScroll.transform.rotation;
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customScroll.transform.rotation = Quaternion.FromToRotation(customScroll.transform.up, up) * customScroll.transform.rotation;
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}
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customScroll.SetActive(true);
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customScroll.SetActive(true);
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