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shmoopy
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@ -86,7 +86,7 @@ namespace NewHorizons.Builder.Body
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if (module.tint != null)
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{
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var adjustedColour = module.tint.ToColor() / 4f;
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adjustedColour.a = adjustedColour.a * 4f;
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adjustedColour.a *= 4f;
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fogGO.GetComponent<MeshRenderer>().material.color = adjustedColour;
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}
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