From d2b10d34905aa4b370bb0c5ddf13ffd03549abdd Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Thu, 24 Aug 2023 16:13:00 -0400 Subject: [PATCH] use type prefab --- NewHorizons/Builder/Atmosphere/EffectsBuilder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs index d952101c..e8806c70 100644 --- a/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/EffectsBuilder.cs @@ -81,7 +81,7 @@ namespace NewHorizons.Builder.Atmosphere foreach (var vectionField in config.VectionFields) { - var emitter = Object.Instantiate(_rainEmitterPrefab, effectsGO.transform); + var emitter = Object.Instantiate(GetPrefabByType(vectionField.type), effectsGO.transform); emitter.name = !string.IsNullOrWhiteSpace(vectionField.rename) ? vectionField.rename : emitter.name.Replace("Prefab_", ""); emitter.transform.position = planetGO.transform.position;