diff --git a/NewHorizons/Builder/Props/DialogueBuilder.cs b/NewHorizons/Builder/Props/DialogueBuilder.cs index 7f4d2d58..ca6ceadb 100644 --- a/NewHorizons/Builder/Props/DialogueBuilder.cs +++ b/NewHorizons/Builder/Props/DialogueBuilder.cs @@ -123,6 +123,7 @@ namespace NewHorizons.Builder.Props existingDialogue.SetTextXml(newTextAsset); + // Chracter name is required for adding translations, something to do with how OW prefixes its dialogue var characterName = existingDialogueTree.SelectSingleNode("NameField").InnerText; AddTranslation(xml, characterName);