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Make surface end color based on start color
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@ -102,7 +102,7 @@ namespace NewHorizons.Components.SizeControllers
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else
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{
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_endColour = EndColour.ToColor();
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_endSurfaceMaterial.color = _endColour;
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_endSurfaceMaterial.color = _startColour * 4.5948f;
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}
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_heatVolume = GetComponentInChildren<HeatHazardVolume>();
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