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Update OWAssetHandler.cs
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@ -37,6 +37,7 @@ namespace NewHorizons.Handlers
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if (_materialCache == null) _materialCache = new Dictionary<Material, string>();
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if (_materialCache == null) _materialCache = new Dictionary<Material, string>();
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// Gonna assume that if theres more than one material its probably in the same asset bundle anyway right
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if (_materialCache.TryGetValue(materials[0], out assetBundle))
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if (_materialCache.TryGetValue(materials[0], out assetBundle))
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{
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{
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assetBundles.Add(assetBundle);
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assetBundles.Add(assetBundle);
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