From caac0ee2881d4f476f055cf72d23be4a4969bf6b Mon Sep 17 00:00:00 2001 From: Joshua Thome Date: Sun, 13 Oct 2024 22:20:07 -0500 Subject: [PATCH] Fix held item persistence breaking dream world entry via death --- NewHorizons/Handlers/HeldItemHandler.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/NewHorizons/Handlers/HeldItemHandler.cs b/NewHorizons/Handlers/HeldItemHandler.cs index d6e05c26..b99ea2a4 100644 --- a/NewHorizons/Handlers/HeldItemHandler.cs +++ b/NewHorizons/Handlers/HeldItemHandler.cs @@ -50,11 +50,11 @@ public static class HeldItemHandler _isInitialized = true; Main.Instance.OnChangeStarSystem.AddListener(OnStarSystemChanging); Main.Instance.OnStarSystemLoaded.AddListener(OnSystemReady); - GlobalMessenger.AddListener("PlayerDeath", OnPlayerDeath); + GlobalMessenger.AddListener("DeathSequenceComplete", OnDeathSequenceComplete); } } - private static void OnPlayerDeath(DeathType _) + private static void OnDeathSequenceComplete() { NHLogger.Log("Player died, resetting held items");