Updated Schemas

This commit is contained in:
Ben C 2022-11-25 23:00:56 +00:00
parent 11d0980153
commit ca1c669bc4

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@ -2568,6 +2568,10 @@
"items": { "items": {
"$ref": "#/definitions/PriorityVolumeInfo" "$ref": "#/definitions/PriorityVolumeInfo"
} }
},
"visorEffects": {
"description": "Add visor effect volumes to this planet.",
"$ref": "#/definitions/VisorEffectModule"
} }
} }
}, },
@ -3209,6 +3213,124 @@
"default": 1 "default": 1
} }
} }
},
"VisorEffectModule": {
"type": "object",
"additionalProperties": false,
"properties": {
"frostEffectVolumes": {
"type": "array",
"description": "Add visor frost effect volumes to this planet. This is the ghost matter effect.",
"items": {
"$ref": "#/definitions/FrostEffectVolumeInfo"
}
},
"rainEffectVolumes": {
"type": "array",
"description": "Add visor rain effect volumes to this planet. You can see this on Giant's Deep.",
"items": {
"$ref": "#/definitions/RainEffectVolumeInfo"
}
}
}
},
"FrostEffectVolumeInfo": {
"type": "object",
"additionalProperties": false,
"properties": {
"layer": {
"type": "integer",
"description": "The layer of this volume.",
"format": "int32",
"default": 0
},
"priority": {
"type": "integer",
"description": "The priority for this volume's effects to be applied. \nEx, a player in a gravity volume with priority 0, and zero-gravity volume with priority 1, will feel zero gravity.",
"format": "int32",
"default": 1
},
"position": {
"description": "The location of this volume. Optional (will default to 0,0,0).",
"$ref": "#/definitions/MVector3"
},
"radius": {
"type": "number",
"description": "The radius of this volume.",
"format": "float",
"default": 1.0
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"rename": {
"type": "string",
"description": "An optional rename of this volume."
},
"frostRate": {
"type": "number",
"description": "The rate at which the frost effect will get stronger",
"format": "float",
"default": 0.1
},
"maxFrost": {
"type": "number",
"description": "The maximum strength of frost this volume can give",
"format": "float",
"default": 0.5,
"maximum": 1.0,
"minimum": 0.0
}
}
},
"RainEffectVolumeInfo": {
"type": "object",
"additionalProperties": false,
"properties": {
"layer": {
"type": "integer",
"description": "The layer of this volume.",
"format": "int32",
"default": 0
},
"priority": {
"type": "integer",
"description": "The priority for this volume's effects to be applied. \nEx, a player in a gravity volume with priority 0, and zero-gravity volume with priority 1, will feel zero gravity.",
"format": "int32",
"default": 1
},
"position": {
"description": "The location of this volume. Optional (will default to 0,0,0).",
"$ref": "#/definitions/MVector3"
},
"radius": {
"type": "number",
"description": "The radius of this volume.",
"format": "float",
"default": 1.0
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"rename": {
"type": "string",
"description": "An optional rename of this volume."
},
"dropletRate": {
"type": "number",
"description": "The rate at which the rain droplet effect will happen",
"format": "float",
"default": 0.1
},
"streakRate": {
"type": "number",
"description": "The rate at which the rain streak effect will happen",
"format": "float",
"default": 1.0
}
}
} }
}, },
"$docs": { "$docs": {