diff --git a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs index bbad4250..990b7c18 100644 --- a/NewHorizons/Builder/Props/BrambleNodeBuilder.cs +++ b/NewHorizons/Builder/Props/BrambleNodeBuilder.cs @@ -257,7 +257,9 @@ namespace NewHorizons.Builder.Props // Seed fog works differently, so it doesn't need to be fixed // (it's also located on a different child path, so the below FindChild calls wouldn't work) + // Default size is 70 var fog = brambleNode.FindChild("Effects/InnerWarpFogSphere"); + fog.transform.localScale = Vector3.one * config.scale * 70f; var fogMaterial = fog.GetComponent().material; fogMaterial.SetFloat("_Radius", fogMaterial.GetFloat("_Radius") * config.scale); fogMaterial.SetFloat("_Density", fogMaterial.GetFloat("_Density") / config.scale);