From c8cf634e75cc43308416e689b4c3e02d08dcbfbe Mon Sep 17 00:00:00 2001 From: Nick Date: Mon, 17 Jun 2024 18:57:46 -0400 Subject: [PATCH] Obsolete old RemoteBuilder method, give better name to used method --- NewHorizons/Builder/Props/PropBuildManager.cs | 2 +- NewHorizons/Builder/Props/RemoteBuilder.cs | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/NewHorizons/Builder/Props/PropBuildManager.cs b/NewHorizons/Builder/Props/PropBuildManager.cs index 6605acbd..b6ac2374 100644 --- a/NewHorizons/Builder/Props/PropBuildManager.cs +++ b/NewHorizons/Builder/Props/PropBuildManager.cs @@ -128,7 +128,7 @@ namespace NewHorizons.Builder.Props MakeGeneralProps(go, config.Props.warpReceivers, (warpReceiver) => WarpPadBuilder.Make(go, sector, mod, warpReceiver), (warpReceiver) => warpReceiver.frequency); MakeGeneralProps(go, config.Props.warpTransmitters, (warpTransmitter) => WarpPadBuilder.Make(go, sector, mod, warpTransmitter), (warpTransmitter) => warpTransmitter.frequency); MakeGeneralProps(go, config.Props.audioSources, (audioSource) => AudioSourceBuilder.Make(go, sector, audioSource, mod), (audioSource) => audioSource.audio); - RemoteBuilder.InternalMake(go, sector, config.Props.remotes, nhBody); + RemoteBuilder.MakeGeneralProps(go, sector, config.Props.remotes, nhBody); RunMultiPass(); diff --git a/NewHorizons/Builder/Props/RemoteBuilder.cs b/NewHorizons/Builder/Props/RemoteBuilder.cs index 44eed05e..71ca647f 100644 --- a/NewHorizons/Builder/Props/RemoteBuilder.cs +++ b/NewHorizons/Builder/Props/RemoteBuilder.cs @@ -123,7 +123,7 @@ namespace NewHorizons.Builder.Props } } - internal static void InternalMake(GameObject go, Sector sector, RemoteInfo[] remotes, NewHorizonsBody nhBody) + public static void MakeGeneralProps(GameObject go, Sector sector, RemoteInfo[] remotes, NewHorizonsBody nhBody) { if (remotes != null) { @@ -150,6 +150,7 @@ namespace NewHorizons.Builder.Props } } + [Obsolete("Use MakeGeneralProps instead")] public static void Make(GameObject go, Sector sector, RemoteInfo info, NewHorizonsBody nhBody) { var mod = nhBody.Mod;