From c7263070e00d303f58d5836aca79d5562598b324 Mon Sep 17 00:00:00 2001 From: Nick Date: Sat, 22 Apr 2023 16:44:09 -0400 Subject: [PATCH] Fix the issue with unity project guys --- NewHorizons/Components/{Vessel => }/VesselOrbLocker.cs | 2 +- NewHorizons/Components/{Vessel => }/VesselSingularityRoot.cs | 2 +- NewHorizons/Handlers/VesselWarpHandler.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) rename NewHorizons/Components/{Vessel => }/VesselOrbLocker.cs (97%) rename NewHorizons/Components/{Vessel => }/VesselSingularityRoot.cs (74%) diff --git a/NewHorizons/Components/Vessel/VesselOrbLocker.cs b/NewHorizons/Components/VesselOrbLocker.cs similarity index 97% rename from NewHorizons/Components/Vessel/VesselOrbLocker.cs rename to NewHorizons/Components/VesselOrbLocker.cs index a10958fc..a7343659 100644 --- a/NewHorizons/Components/Vessel/VesselOrbLocker.cs +++ b/NewHorizons/Components/VesselOrbLocker.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace NewHorizons.Components.Vessel +namespace NewHorizons.Components { [UsedInUnityProject] public class VesselOrbLocker : MonoBehaviour diff --git a/NewHorizons/Components/Vessel/VesselSingularityRoot.cs b/NewHorizons/Components/VesselSingularityRoot.cs similarity index 74% rename from NewHorizons/Components/Vessel/VesselSingularityRoot.cs rename to NewHorizons/Components/VesselSingularityRoot.cs index dce83f1d..fcfc3fab 100644 --- a/NewHorizons/Components/Vessel/VesselSingularityRoot.cs +++ b/NewHorizons/Components/VesselSingularityRoot.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace NewHorizons.Components.Vessel +namespace NewHorizons.Components { [UsedInUnityProject] public class VesselSingularityRoot : MonoBehaviour diff --git a/NewHorizons/Handlers/VesselWarpHandler.cs b/NewHorizons/Handlers/VesselWarpHandler.cs index 803b9649..9cc279ce 100644 --- a/NewHorizons/Handlers/VesselWarpHandler.cs +++ b/NewHorizons/Handlers/VesselWarpHandler.cs @@ -1,6 +1,6 @@ using NewHorizons.Builder.Props; +using NewHorizons.Components; using NewHorizons.Components.EyeOfTheUniverse; -using NewHorizons.Components.Vessel; using NewHorizons.Utility; using NewHorizons.Utility.OuterWilds; using NewHorizons.Utility.OWML;