Get rid of all SetValue things

This commit is contained in:
Nick 2022-04-20 23:48:18 -04:00
parent af37b6e4c6
commit c54f7336d5
14 changed files with 82 additions and 82 deletions

View File

@ -18,12 +18,12 @@ namespace NewHorizons.Builder.Atmosphere
SC.radius = airScale;
SimpleFluidVolume SFV = airGO.AddComponent<SimpleFluidVolume>();
SFV.SetValue("_layer", 5);
SFV.SetValue("_priority", 1);
SFV.SetValue("_density", 1.2f);
SFV.SetValue("_fluidType", FluidVolume.Type.AIR);
SFV.SetValue("_allowShipAutoroll", true);
SFV.SetValue("_disableOnStart", false);
SFV._layer = 5;
SFV._priority = 1;
SFV._density = 1.2f;
SFV._fluidType = FluidVolume.Type.AIR;
SFV._allowShipAutoroll = true;
SFV._disableOnStart = false;
if(hasOxygen)
{
@ -33,9 +33,9 @@ namespace NewHorizons.Builder.Atmosphere
if (isRaining)
{
VisorRainEffectVolume VREF = airGO.AddComponent<VisorRainEffectVolume>();
VREF.SetValue("_rainDirection", VisorRainEffectVolume.RainDirection.Radial);
VREF.SetValue("_layer", 0);
VREF.SetValue("_priority", 0);
VREF._rainDirection = VisorRainEffectVolume.RainDirection.Radial;
VREF._layer = 0;
VREF._priority = 0;
AudioSource AS = airGO.AddComponent<AudioSource>();
AS.mute = false;
@ -52,7 +52,7 @@ namespace NewHorizons.Builder.Atmosphere
AS.reverbZoneMix = 1f;
OWAudioSource OWAS = airGO.AddComponent<OWAudioSource>();
OWAS.SetValue("_audioLibraryClip", AudioType.GD_RainAmbient_LP);
OWAS._audioLibraryClip = AudioType.GD_RainAmbient_LP;
OWAS.SetClipSelectionType(OWAudioSource.ClipSelectionOnPlay.RANDOM);
OWAS.SetTrack(OWAudioMixer.TrackName.Environment);

View File

@ -15,11 +15,11 @@ namespace NewHorizons.Builder.Atmosphere
effectsGO.transform.localPosition = Vector3.zero;
SectorCullGroup SCG = effectsGO.AddComponent<SectorCullGroup>();
SCG.SetValue("_sector", sector);
SCG.SetValue("_particleSystemSuspendMode", CullGroup.ParticleSystemSuspendMode.Stop);
SCG.SetValue("_occlusionCulling", false);
SCG.SetValue("_dynamicCullingBounds", false);
SCG.SetValue("_waitForStreaming", false);
SCG._sector = sector;
SCG._particleSystemSuspendMode = CullGroup.ParticleSystemSuspendMode.Stop;
SCG._occlusionCulling = false;
SCG._dynamicCullingBounds = false;
SCG._waitForStreaming = false;
if(hasRain)
{
@ -34,8 +34,8 @@ namespace NewHorizons.Builder.Atmosphere
new Keyframe(atmoSize, 0f)
});
rainGO.GetComponent<PlanetaryVectionController>().SetValue("_activeInSector", sector);
rainGO.GetComponent<PlanetaryVectionController>().SetValue("_exclusionSectors", new Sector[] { });
rainGO.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
rainGO.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
rainGO.SetActive(true);
}
@ -58,8 +58,8 @@ namespace NewHorizons.Builder.Atmosphere
new Keyframe(atmoSize, 0f)
});
snowEmitter.GetComponent<PlanetaryVectionController>().SetValue("_activeInSector", sector);
snowEmitter.GetComponent<PlanetaryVectionController>().SetValue("_exclusionSectors", new Sector[] { });
snowEmitter.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
snowEmitter.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
snowEmitter.SetActive(true);
}
}

View File

@ -55,7 +55,7 @@ namespace NewHorizons.Builder.Atmosphere
/*
SectorProxy lodFogSectorProxy = lodFogGO.AddComponent<SectorProxy>();
lodFogSectorProxy.SetValue("_renderers", new List<Renderer> { lodMR });
lodFogSectorProxy._renderers = new List<Renderer> { lodMR };
lodFogSectorProxy.SetSector(sector);
*/

View File

@ -14,11 +14,11 @@ namespace NewHorizons.Builder.Atmosphere
overrideGO.transform.parent = body.transform;
GiantsDeepSunOverrideVolume GDSOV = overrideGO.AddComponent<GiantsDeepSunOverrideVolume>();
GDSOV.SetValue("_sector", sector);
GDSOV.SetValue("_cloudsOuterRadius", atmo.Size);
GDSOV.SetValue("_cloudsInnerRadius", atmo.Size * 0.9f);
GDSOV.SetValue("_waterOuterRadius", surfaceSize);
GDSOV.SetValue("_waterInnerRadius", 0f);
GDSOV._sector = sector;
GDSOV._cloudsOuterRadius = atmo.Size;
GDSOV._cloudsInnerRadius = atmo.Size * 0.9f;
GDSOV._waterOuterRadius = surfaceSize;
GDSOV._waterInnerRadius = 0f;
overrideGO.transform.localPosition = Vector3.zero;
overrideGO.SetActive(true);

View File

@ -50,7 +50,7 @@ namespace NewHorizons.Builder.Body
if (module.Tint != null) proxyLavaSphere.GetComponent<MeshRenderer>().material.SetColor("_EmissionColor", module.Tint.ToColor());
var sectorProxy = moltenCoreProxy.GetComponent<SectorProxy>();
sectorProxy.SetValue("_renderers", new List<Renderer> { proxyLavaSphere.GetComponent<MeshRenderer>() });
sectorProxy._renderers = new List<Renderer> { proxyLavaSphere.GetComponent<MeshRenderer>() };
sectorProxy.SetSector(sector);
var destructionVolume = GameObject.Instantiate(GameObject.Find("VolcanicMoon_Body/MoltenCore_VM/DestructionVolume"), moltenCore.transform);

View File

@ -50,8 +50,8 @@ namespace NewHorizons.Builder.Body
TSR.LODRadius = 0;
OceanEffectController OEC = waterGO.AddComponent<OceanEffectController>();
OEC.SetValue("_sector", sector);
OEC.SetValue("_ocean", TSR);
OEC._sector = sector;
OEC._ocean = TSR;
//Buoyancy
var buoyancyObject = new GameObject("WaterVolume");
@ -64,18 +64,18 @@ namespace NewHorizons.Builder.Body
sphereCollider.isTrigger = true;
var owCollider = buoyancyObject.AddComponent<OWCollider>();
owCollider.SetValue("_parentBody", rb);
owCollider.SetValue("_collider", sphereCollider);
owCollider._parentBody = rb;
owCollider._collider = sphereCollider;
var buoyancyTriggerVolume = buoyancyObject.AddComponent<OWTriggerVolume>();
buoyancyTriggerVolume.SetValue("_owCollider", owCollider);
buoyancyTriggerVolume._owCollider = owCollider;
var fluidVolume = buoyancyObject.AddComponent<RadialFluidVolume>();
fluidVolume.SetValue("_fluidType", FluidVolume.Type.WATER);
fluidVolume.SetValue("_attachedBody", rb);
fluidVolume.SetValue("_triggerVolume", buoyancyTriggerVolume);
fluidVolume.SetValue("_radius", waterSize);
fluidVolume.SetValue("_layer", LayerMask.NameToLayer("BassicEffectVolume"));
fluidVolume._fluidType = FluidVolume.Type.WATER;
fluidVolume._attachedBody = rb;
fluidVolume._triggerVolume = buoyancyTriggerVolume;
fluidVolume._radius = waterSize;
fluidVolume._layer = LayerMask.NameToLayer("BassicEffectVolume");
var fogGO = GameObject.Instantiate(GameObject.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/OceanFog"), waterGO.transform);
fogGO.name = "OceanFog";

View File

@ -28,12 +28,12 @@ namespace NewHorizons.Builder.General
kinematicRigidBody.centerOfMass = Vector3.zero;
OWRigidbody owRigidBody = body.AddComponent<OWRigidbody>();
owRigidBody.SetValue("_kinematicSimulation", true);
owRigidBody.SetValue("_autoGenerateCenterOfMass", true);
owRigidBody._kinematicSimulation = true;
owRigidBody._autoGenerateCenterOfMass = true;
owRigidBody.SetIsTargetable(true);
owRigidBody.SetValue("_maintainOriginalCenterOfMass", true);
owRigidBody.SetValue("_rigidbody", rigidBody);
owRigidBody.SetValue("_kinematicRigidbody", kinematicRigidBody);
owRigidBody._maintainOriginalCenterOfMass = true;
owRigidBody._rigidbody = rigidBody;
owRigidBody._kinematicRigidbody = kinematicRigidBody;
owRigidBody._origParent = GameObject.Find("SolarSystemRoot").transform;
owRigidBody.EnableKinematicSimulation();
owRigidBody.MakeKinematic();
@ -49,10 +49,10 @@ namespace NewHorizons.Builder.General
else if (config.Base.HasCometTail) type = AstroObject.Type.Comet;
else if (config.Star != null) type = AstroObject.Type.Star;
else if (config.FocalPoint != null) type = AstroObject.Type.None;
astroObject.SetValue("_type", type);
astroObject.SetValue("_name", AstroObject.Name.CustomString);
astroObject.SetValue("_customName", config.Name);
astroObject.SetValue("_primaryBody", primaryBody);
astroObject._type = type;
astroObject._name = AstroObject.Name.CustomString;
astroObject._customName = config.Name;
astroObject._primaryBody = primaryBody;
// Expand gravitational sphere of influence of the primary to encompass this body if needed
if (primaryBody?.gameObject?.GetComponent<SphereCollider>() != null && !config.Orbit.IsStatic)
@ -66,7 +66,7 @@ namespace NewHorizons.Builder.General
{
var alignment = body.AddComponent<AlignWithTargetBody>();
alignment.SetTargetBody(primaryBody?.GetAttachedOWRigidbody());
alignment.SetValue("_usePhysicsToRotate", true);
alignment._usePhysicsToRotate = true;
if(config.Orbit.AlignmentAxis == null)
{
alignment._localAlignmentAxis = new Vector3(0, -1, 0);

View File

@ -23,7 +23,7 @@ namespace NewHorizons.Builder.General
detectorGO.layer = LayerMask.NameToLayer("BasicDetector");
ConstantForceDetector forceDetector = detectorGO.AddComponent<ConstantForceDetector>();
forceDetector.SetValue("_inheritElement0", true);
forceDetector._inheritElement0 = true;
OWRB.RegisterAttachedForceDetector(forceDetector);
// For falling into sun
@ -45,7 +45,7 @@ namespace NewHorizons.Builder.General
GravityVolume parentGravityVolume = primaryBody?.GetAttachedOWRigidbody()?.GetAttachedGravityVolume();
if (parentGravityVolume != null)
{
forceDetector.SetValue("_detectableFields", new ForceVolume[] { parentGravityVolume });
forceDetector._detectableFields = new ForceVolume[] { parentGravityVolume };
}
else if (astroObject != null)
{
@ -58,7 +58,7 @@ namespace NewHorizons.Builder.General
if (binaryFocalPoint.Secondary != null)
{
var secondaryRB = binaryFocalPoint.Secondary.GetAttachedOWRigidbody();
SetBinaryForceDetectableFields(binaryFocalPoint, forceDetector, secondaryRB.GetAttachedForceDetector(), OWRB, secondaryRB);
SetBinaryForceDetectableFields(binaryFocalPoint, forceDetector, secondaryRB.GetAttachedForceDetector() as ConstantForceDetector, OWRB, secondaryRB);
}
}
else if (astroObject.GetCustomName().Equals(binaryFocalPoint.SecondaryName))
@ -67,7 +67,7 @@ namespace NewHorizons.Builder.General
if (binaryFocalPoint.Primary != null)
{
var primaryRB = binaryFocalPoint.Primary.GetAttachedOWRigidbody();
SetBinaryForceDetectableFields(binaryFocalPoint, primaryRB.GetAttachedForceDetector(), forceDetector, primaryRB, OWRB);
SetBinaryForceDetectableFields(binaryFocalPoint, primaryRB.GetAttachedForceDetector() as ConstantForceDetector, forceDetector, primaryRB, OWRB);
}
}
else
@ -77,7 +77,7 @@ namespace NewHorizons.Builder.General
if(binaryFocalPoint.Primary != null && binaryFocalPoint.Secondary != null)
{
var fakeBarycenterGravityVolume = binaryFocalPoint.FakeMassBody.GetComponent<AstroObject>().GetGravityVolume();
forceDetector.SetValue("_detectableFields", new ForceVolume[] { fakeBarycenterGravityVolume });
forceDetector._detectableFields = new ForceVolume[] { fakeBarycenterGravityVolume };
}
}
}
@ -87,7 +87,7 @@ namespace NewHorizons.Builder.General
return detectorGO;
}
private static void SetBinaryForceDetectableFields(BinaryFocalPoint point, ForceDetector primaryCFD, ForceDetector secondaryCFD, OWRigidbody primaryRB, OWRigidbody secondaryRB)
private static void SetBinaryForceDetectableFields(BinaryFocalPoint point, ConstantForceDetector primaryCFD, ConstantForceDetector secondaryCFD, OWRigidbody primaryRB, OWRigidbody secondaryRB)
{
Logger.Log($"Setting up binary focal point for {point.name}");
@ -108,15 +108,15 @@ namespace NewHorizons.Builder.General
var pointForceDetector = point.GetAttachedOWRigidbody().GetAttachedForceDetector();
// Set detectable fields
primaryCFD.SetValue("_detectableFields", new ForceVolume[] { secondaryGV });
primaryCFD.SetValue("_inheritDetector", pointForceDetector);
primaryCFD.SetValue("_activeInheritedDetector", pointForceDetector);
primaryCFD.SetValue("_inheritElement0", false);
primaryCFD._detectableFields = new ForceVolume[] { secondaryGV };
primaryCFD._inheritDetector = pointForceDetector;
primaryCFD._activeInheritedDetector = pointForceDetector;
primaryCFD._inheritElement0 = false;
secondaryCFD.SetValue("_detectableFields", new ForceVolume[] { primaryGV });
secondaryCFD.SetValue("_inheritDetector", pointForceDetector);
secondaryCFD.SetValue("_activeInheritedDetector", pointForceDetector);
secondaryCFD.SetValue("_inheritElement0", false);
secondaryCFD._detectableFields = new ForceVolume[] { primaryGV };
secondaryCFD._inheritDetector = pointForceDetector;
secondaryCFD._activeInheritedDetector = pointForceDetector;
secondaryCFD._inheritElement0 = false;
foreach(var planet in planets)
{

View File

@ -41,7 +41,7 @@ namespace NewHorizons.Builder.General
OWTriggerVolume OWTV = gravityGO.AddComponent<OWTriggerVolume>();
GravityVolume GV = gravityGO.AddComponent<GravityVolume>();
GV.SetValue("_cutoffAcceleration", 0.1f);
GV._cutoffAcceleration = 0.1f;
GravityVolume.FalloffType falloff = GravityVolume.FalloffType.linear;
if (config.Base.GravityFallOff.ToUpper().Equals("LINEAR")) falloff = GravityVolume.FalloffType.linear;
@ -49,20 +49,20 @@ namespace NewHorizons.Builder.General
else Logger.LogError($"Couldn't set gravity type {config.Base.GravityFallOff}. Must be either \"linear\" or \"inverseSquared\". Defaulting to linear.");
GV._falloffType = falloff;
GV.SetValue("_alignmentRadius", config.Base.SurfaceGravity != 0 ? 1.5f * config.Base.SurfaceSize : 0f);
GV.SetValue("_upperSurfaceRadius", config.Base.SurfaceSize);
GV.SetValue("_lowerSurfaceRadius", 0);
GV.SetValue("_layer", 3);
GV.SetValue("_priority", 0);
GV.SetValue("_alignmentPriority", 0);
GV.SetValue("_surfaceAcceleration", config.Base.SurfaceGravity);
GV.SetValue("_inheritable", false);
GV.SetValue("_isPlanetGravityVolume", true);
GV.SetValue("_cutoffRadius", 0f);
GV._alignmentRadius = config.Base.SurfaceGravity != 0 ? 1.5f * config.Base.SurfaceSize : 0f;
GV._upperSurfaceRadius = config.Base.SurfaceSize;
GV._lowerSurfaceRadius = 0;
GV._layer = 3;
GV._priority = 0;
GV._alignmentPriority = 0;
GV._surfaceAcceleration = config.Base.SurfaceGravity;
GV._inheritable = false;
GV._isPlanetGravityVolume = true;
GV._cutoffRadius = 0f;
gravityGO.SetActive(true);
ao.SetValue("_gravityVolume", GV);
ao._gravityVolume = GV;
return GV;
}

View File

@ -13,7 +13,7 @@ namespace NewHorizons.Builder.General
public static void Make(GameObject body, string name, IPlanetConfig config)
{
MapMarker mapMarker = body.AddComponent<MapMarker>();
mapMarker.SetValue("_labelID", (UITextType)TranslationHandler.AddUI(config.Name));
mapMarker._labelID = (UITextType)TranslationHandler.AddUI(config.Name);
var markerType = MapMarker.MarkerType.Planet;

View File

@ -34,7 +34,7 @@ namespace NewHorizons.Builder.General
spawnGO.transform.localPosition = module.ShipSpawnPoint;
var spawnPoint = spawnGO.AddComponent<SpawnPoint>();
spawnPoint.SetValue("_isShipSpawn", true);
spawnPoint._isShipSpawn = true;
var ship = GameObject.Find("Ship_Body");
ship.transform.position = spawnPoint.transform.position;

View File

@ -30,7 +30,7 @@ namespace NewHorizons.Builder.Orbital
public static InitialMotion Update(InitialMotion initialMotion, GameObject body, AstroObject primaryBody, OWRigidbody OWRB, OrbitModule orbit)
{
// Rotation
initialMotion.SetValue("_initAngularSpeed", SiderealPeriodToAngularSpeed(orbit.SiderealPeriod));
initialMotion._initAngularSpeed = SiderealPeriodToAngularSpeed(orbit.SiderealPeriod);
var rotationAxis = Quaternion.AngleAxis(orbit.AxialTilt + 90f, Vector3.right) * Vector3.up;
body.transform.rotation = Quaternion.FromToRotation(Vector3.up, rotationAxis);

View File

@ -64,11 +64,11 @@ namespace NewHorizons.Builder.Orbital
orbitLine._fadeStartDist = 3000;
}
orbitLine.SetValue("_color", color);
orbitLine._color = color;
orbitLine.SetValue("_astroObject", astroobject);
orbitLine.SetValue("_fade", fade);
orbitLine.SetValue("_lineWidth", 2f);
orbitLine._astroObject = astroobject;
orbitLine._fade = fade;
orbitLine._lineWidth = 2f;
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
typeof(OrbitLine).GetMethod("InitializeLineRenderer", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).Invoke(orbitLine, new object[] { })

View File

@ -49,9 +49,9 @@ namespace NewHorizons.Builder.Props
kinematicRigidBody.centerOfMass = Vector3.zero;
var owRigidBody = raftObject.AddComponent<OWRigidbody>();
owRigidBody.SetValue("_kinematicSimulation", true);
owRigidBody.SetValue("_rigidbody", rigidBody);
owRigidBody.SetValue("_kinematicRigidbody", kinematicRigidBody);
owRigidBody._kinematicSimulation = true;
owRigidBody._rigidbody = rigidBody;
owRigidBody._kinematicRigidbody = kinematicRigidBody;
kinematicRigidBody._rigidbody = rigidBody;
kinematicRigidBody._owRigidbody = owRigidBody;