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blah blah file extensions
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NewHorizons/External/Modules/ShipLogModule.cs
vendored
10
NewHorizons/External/Modules/ShipLogModule.cs
vendored
@ -23,7 +23,7 @@ namespace NewHorizons.External.Modules
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public MapModeInfo mapMode;
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public MapModeInfo mapMode;
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/// <summary>
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/// <summary>
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/// A path to the folder where entry sprites are stored.
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/// A path to the folder where entry sprites (.png) are stored.
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/// </summary>
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/// </summary>
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public string spriteFolder;
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public string spriteFolder;
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@ -61,7 +61,7 @@ namespace NewHorizons.External.Modules
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public float offset;
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public float offset;
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/// <summary>
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/// <summary>
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/// The path to the sprite (.png) to show when the planet is unexplored in map mode.
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/// The path to the sprite (.png/.jpg/.exr) to show when the planet is unexplored in map mode.
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/// </summary>
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/// </summary>
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public string outlineSprite;
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public string outlineSprite;
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@ -71,7 +71,7 @@ namespace NewHorizons.External.Modules
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public bool remove;
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public bool remove;
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/// <summary>
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/// <summary>
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/// The path to the sprite (.png) to show when the planet is revealed in map mode.
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/// The path to the sprite (.png/.jpg/.exr) to show when the planet is revealed in map mode.
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/// </summary>
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/// </summary>
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public string revealedSprite;
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public string revealedSprite;
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@ -90,7 +90,7 @@ namespace NewHorizons.External.Modules
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public bool invisibleWhenHidden;
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public bool invisibleWhenHidden;
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/// <summary>
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/// <summary>
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/// The sprite (.png) to show when the parent AstroBody is rumored/unexplored.
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/// The sprite (.png/.jpg/.exr) to show when the parent AstroBody is rumored/unexplored.
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/// </summary>
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/// </summary>
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public string outlineSprite;
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public string outlineSprite;
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@ -100,7 +100,7 @@ namespace NewHorizons.External.Modules
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public MVector2 position;
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public MVector2 position;
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/// <summary>
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/// <summary>
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/// The sprite (.png) to show when the parent AstroBody is revealed.
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/// The sprite (.png/.jpg/.exr) to show when the parent AstroBody is revealed.
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/// </summary>
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/// </summary>
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public string revealedSprite;
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public string revealedSprite;
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