From c4e33ce3c65bed448a601f8bf9c84e87686d3259 Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Wed, 13 Jul 2022 19:25:19 -0400 Subject: [PATCH] Add ShockLayerRuleset to stars --- NewHorizons/Builder/Body/StarBuilder.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/NewHorizons/Builder/Body/StarBuilder.cs b/NewHorizons/Builder/Body/StarBuilder.cs index c0a06bdc..1d917a7c 100644 --- a/NewHorizons/Builder/Body/StarBuilder.cs +++ b/NewHorizons/Builder/Body/StarBuilder.cs @@ -153,6 +153,14 @@ namespace NewHorizons.Builder.Body supernovaVolume.AddComponent(); supernova._supernovaVolume = supernovaVolume.AddComponent(); + ShockLayerRuleset shockLayerRuleset = sector.gameObject.AddComponent(); + shockLayerRuleset._type = ShockLayerRuleset.ShockType.Radial; + shockLayerRuleset._trailLength = 50; + shockLayerRuleset._radialCenter = deathVolume.transform; + shockLayerRuleset._innerRadius = starModule.size; + shockLayerRuleset._outerRadius = starModule.size * 1.5f; + shockLayerRuleset._color = shockLayerRuleset._color * starModule.tint.ToColor(); + return starController; }