Add backwards compat to Evacuation

This commit is contained in:
Nick 2023-03-25 11:35:47 -04:00
parent 4007b7c4bc
commit c21f15ac22

View File

@ -78,6 +78,12 @@ namespace NewHorizons.Utility
} }
} }
} }
// Because these guys put TWO spawn points
if (Mod.ModHelper.Manifest.UniqueName == "2walker2.Evacuation" && Config.name == "The Campground")
{
Config.Spawn.playerSpawn.isDefault = true;
}
} }
#endregion #endregion