This commit is contained in:
Nick 2023-08-04 23:48:18 -04:00
commit c1f1859648
2 changed files with 2 additions and 2 deletions

View File

@ -66,7 +66,7 @@ namespace NewHorizons.Handlers
var starLightGO = UnityEngine.Object.Instantiate(sun.GetComponentInChildren<SunLightController>().gameObject); var starLightGO = UnityEngine.Object.Instantiate(sun.GetComponentInChildren<SunLightController>().gameObject);
foreach (var comp in starLightGO.GetComponents<Component>()) foreach (var comp in starLightGO.GetComponents<Component>())
{ {
if (comp is not SunLightController && comp is not SunLightParamUpdater && comp is not Light && comp is not Transform) if (comp is not (SunLightController or SunLightParamUpdater or Light or Transform))
{ {
UnityEngine.Object.Destroy(comp); UnityEngine.Object.Destroy(comp);
} }

View File

@ -60,7 +60,7 @@ namespace NewHorizons.Handlers
// Collect all rigid bodies and proxies // Collect all rigid bodies and proxies
foreach (var rigidbody in CenterOfTheUniverse.s_rigidbodies) foreach (var rigidbody in CenterOfTheUniverse.s_rigidbodies)
{ {
if (rigidbody.name is not "Player_Body" && rigidbody.name is not "Ship_Body") if (rigidbody.name is not ("Player_Body" or "Probe_Body" or "Ship_Body"))
{ {
toDisable.Add(rigidbody.gameObject); toDisable.Add(rigidbody.gameObject);
} }