From c0ed8b17f53f48524c2631215b359605567bef5c Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Tue, 24 May 2022 23:06:00 -0700 Subject: [PATCH] remove todo --- NewHorizons/Builder/Body/HeightMapBuilder.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/NewHorizons/Builder/Body/HeightMapBuilder.cs b/NewHorizons/Builder/Body/HeightMapBuilder.cs index 2561cde6..b6e137b9 100644 --- a/NewHorizons/Builder/Body/HeightMapBuilder.cs +++ b/NewHorizons/Builder/Body/HeightMapBuilder.cs @@ -38,7 +38,6 @@ namespace NewHorizons.Builder.Body cubeSphere.AddComponent(); cubeSphere.GetComponent().mesh = mesh; - // TODO: fix UVs so we can switch to the default shader if (PlanetShader == null) PlanetShader = Main.NHAssetBundle.LoadAsset("Assets/Shaders/SphereTextureWrapper.shader"); //if (PlanetShader == null) PlanetShader = Shader.Find("Standard");