Fix supernovas being quiet #522

This commit is contained in:
Nick 2023-07-21 20:06:05 -04:00
parent 53f7bc0b67
commit be23f852fd

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@ -84,6 +84,7 @@ namespace NewHorizons.Components.Stars
{ {
float dt = Mathf.InverseLerp(12000f, 0.0f, distanceToPlayer); float dt = Mathf.InverseLerp(12000f, 0.0f, distanceToPlayer);
audioSource.SetLocalVolume(Mathf.Lerp(0.0f, 1f, dt * dt) * Mathf.InverseLerp(0.0f, 5f, _time)); audioSource.SetLocalVolume(Mathf.Lerp(0.0f, 1f, dt * dt) * Mathf.InverseLerp(0.0f, 5f, _time));
audioSource.maxDistance = shockwaveScale.Evaluate(shockwaveTime);
} }
RumbleManager.UpdateSupernova(distanceToPlayer); RumbleManager.UpdateSupernova(distanceToPlayer);