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Take bramble projection fix from the outsider (#819)
## Bug fixes - Fixes a bug where projecting into Dark Bramble can teleport you (thanks @TRSasasusu for the fix from the Outsider)
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b8f292b137
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NewHorizons/Patches/BrambleProjectionFixPatches.cs
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26
NewHorizons/Patches/BrambleProjectionFixPatches.cs
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using HarmonyLib;
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namespace NewHorizons.Patches;
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/// <summary>
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/// Bug fix from the Outsider
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/// </summary>
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[HarmonyPatch]
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internal class BrambleProjectionFixPatches
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(FogWarpVolume), nameof(FogWarpVolume.WarpDetector))]
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public static bool FogWarpVolume_WarpDetector()
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{
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// Do not warp the player if they have entered the fog via a projection
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return !PlayerState.UsingNomaiRemoteCamera();
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(FogWarpDetector), nameof(FogWarpDetector.FixedUpdate))]
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public static bool FogWarpDetector_FixedUpdate()
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{
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// Do not warp the player if they have entered the fog via a projection
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return !PlayerState.UsingNomaiRemoteCamera();
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}
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}
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