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Fix merge
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@ -100,7 +100,7 @@ namespace NewHorizons.Builder.Props
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prop.transform.localScale = detail.scale != 0 ? Vector3.one * detail.scale : prefab.transform.localScale;
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if (info.hasPhysics) AddPhysics(prop, sector);
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if (detail.hasPhysics) AddPhysics(prop, sector);
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prop.SetActive(true);
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