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Don't split up across two methods bc john asked to
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@ -71,6 +71,9 @@ namespace NewHorizons.Handlers
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{
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{
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StrangerRemoved();
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StrangerRemoved();
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}
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}
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// Put it back after banishing it else there are weird graphical bugs
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SearchUtilities.Find("Sun_Body").gameObject.transform.position = CenterOfTheUniverse.s_instance.transform.position;
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}
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}
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}, 2); // Have to wait or shit goes wild
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}, 2); // Have to wait or shit goes wild
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@ -122,9 +125,6 @@ namespace NewHorizons.Handlers
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// Just to be safe
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// Just to be safe
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SunLightEffectsController.Instance.Update();
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SunLightEffectsController.Instance.Update();
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// Put it back after banishing it else there are weird graphical bugs
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sun.gameObject.transform.position = CenterOfTheUniverse.s_instance.transform.position;
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}
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}
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private static void TimberHearthRemoved()
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private static void TimberHearthRemoved()
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