Load dark bramble earlier

This commit is contained in:
Noah Pilarski 2024-06-04 18:38:03 -04:00
parent 5218968e26
commit b357dafa8f
2 changed files with 7 additions and 0 deletions

View File

@ -66,6 +66,11 @@ namespace NewHorizons.Handlers
playerSpawner.DebugWarp(_vesselSpawnPoint); playerSpawner.DebugWarp(_vesselSpawnPoint);
Builder.General.SpawnPointBuilder.SuitUp(); Builder.General.SpawnPointBuilder.SuitUp();
LoadDB();
}
public static void LoadDB()
{
if (Instance.CurrentStarSystem == "SolarSystem") if (Instance.CurrentStarSystem == "SolarSystem")
{ {
// Deactivate village music because for some reason it still plays. // Deactivate village music because for some reason it still plays.

View File

@ -526,6 +526,8 @@ namespace NewHorizons
PlayerData.SaveLoopCount(2); PlayerData.SaveLoopCount(2);
PlayerData.SetPersistentCondition("LAUNCH_CODES_GIVEN", true); PlayerData.SetPersistentCondition("LAUNCH_CODES_GIVEN", true);
} }
if (shouldWarpInFromVessel) VesselWarpHandler.LoadDB();
} }
else if (isEyeOfTheUniverse) else if (isEyeOfTheUniverse)
{ {