Condition object activation positioned on sibling for better copying of existing details

This commit is contained in:
Nick 2024-03-23 15:25:17 -04:00
parent c114e75297
commit ad63eacbd8

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@ -19,6 +19,7 @@ namespace NewHorizons.Components.Props
{ {
var conditionalObjectActivationGO = new GameObject($"{go.name}_{condition}"); var conditionalObjectActivationGO = new GameObject($"{go.name}_{condition}");
var component = conditionalObjectActivationGO.AddComponent<ConditionalObjectActivation>(); var component = conditionalObjectActivationGO.AddComponent<ConditionalObjectActivation>();
component.transform.parent = go.transform.parent;
component.GameObject = go; component.GameObject = go;
component.DialogueCondition = condition; component.DialogueCondition = condition;
component.CloseEyes = closeEyes; component.CloseEyes = closeEyes;