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Multiply by 2 to match top layer
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@ -18,6 +18,10 @@ namespace NewHorizons.Builder.Body
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groundGO.GetComponent<MeshFilter>().mesh = topLayer.GetComponent<MeshFilter>().mesh;
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groundGO.GetComponent<SphereCollider>().radius = 1f;
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}
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else
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{
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groundGO.transform.localScale *= 2;
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}
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groundGO.SetActive(true);
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}
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}
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