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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fix black/white hole invisible bug
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@ -344,8 +344,35 @@ namespace NewHorizons
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vesselObject.transform.position += system.Config.vesselPosition;
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vesselObject.transform.position += system.Config.vesselPosition;
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if (system.Config.vesselRotation != null)
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if (system.Config.vesselRotation != null)
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vesselObject.transform.eulerAngles = system.Config.vesselRotation;
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vesselObject.transform.eulerAngles = system.Config.vesselRotation;
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vesselObject.SetActive(true);
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VesselWarpController vesselWarpController = vesselObject.GetComponentInChildren<VesselWarpController>(true);
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VesselWarpController vesselWarpController = vesselObject.GetComponentInChildren<VesselWarpController>(true);
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vesselWarpController._sourceWarpPlatform.transform.DestroyAllChildren();
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vesselWarpController._targetWarpPlatform.transform.DestroyAllChildren();
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Destroy(vesselWarpController._blackHole.transform.parent.gameObject);
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Destroy(vesselWarpController._whiteHole.transform.parent.gameObject);
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GameObject WarpPlatform = SearchUtilities.Find("DB_VesselDimension_Body/Sector_VesselDimension/Sector_VesselBridge/Interactibles_VesselBridge/WarpController/Prefab_NOM_WarpPlatform");
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GameObject warpBH = WarpPlatform.transform.Find("BlackHole").gameObject;
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GameObject warpWH = WarpPlatform.transform.Find("WhiteHole").gameObject;
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GameObject sourceBH = Instantiate(warpBH, vesselWarpController._sourceWarpPlatform.transform, false);
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vesselWarpController._sourceWarpPlatform._blackHole = sourceBH.GetComponentInChildren<SingularityController>();
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GameObject sourceWH = Instantiate(warpWH, vesselWarpController._sourceWarpPlatform.transform, false);
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vesselWarpController._sourceWarpPlatform._whiteHole = sourceWH.GetComponentInChildren<SingularityController>();
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GameObject targetBH = Instantiate(warpBH, vesselWarpController._targetWarpPlatform.transform, false);
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vesselWarpController._targetWarpPlatform._blackHole = targetBH.GetComponentInChildren<SingularityController>();
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GameObject targetWH = Instantiate(warpWH, vesselWarpController._targetWarpPlatform.transform, false);
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vesselWarpController._targetWarpPlatform._whiteHole = targetWH.GetComponentInChildren<SingularityController>();
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GameObject blackHole = SearchUtilities.Find("DB_VesselDimension_Body/Sector_VesselDimension/Sector_VesselBridge/Interactibles_VesselBridge/BlackHole");
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GameObject newBlackHole = Instantiate(blackHole, vesselWarpController.transform.parent, false);
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newBlackHole.name = "BlackHole";
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vesselWarpController._blackHole = newBlackHole.GetComponentInChildren<SingularityController>();
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vesselWarpController._blackHoleOneShot = vesselWarpController._blackHole.transform.parent.Find("BlackHoleAudio_OneShot").GetComponent<OWAudioSource>();
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GameObject whiteHole = SearchUtilities.Find("DB_VesselDimension_Body/Sector_VesselDimension/Sector_VesselBridge/Interactibles_VesselBridge/WhiteHole");
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GameObject newWhiteHole = Instantiate(whiteHole, vesselWarpController.transform.parent, false);
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newWhiteHole.name = "WhiteHole";
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vesselWarpController._whiteHole = newWhiteHole.GetComponentInChildren<SingularityController>();
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vesselWarpController._whiteHoleOneShot = vesselWarpController._whiteHole.transform.parent.Find("WhiteHoleAudio_OneShot").GetComponent<OWAudioSource>();
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vesselObject.SetActive(true);
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vesselWarpController._targetWarpPlatform.OnReceiveWarpedBody += (OWRigidbody warpedBody, NomaiWarpPlatform startPlatform, NomaiWarpPlatform targetPlatform) => OnReceiveWarpedBody(vesselObject, warpedBody, startPlatform, targetPlatform);
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vesselWarpController._targetWarpPlatform.OnReceiveWarpedBody += (OWRigidbody warpedBody, NomaiWarpPlatform startPlatform, NomaiWarpPlatform targetPlatform) => OnReceiveWarpedBody(vesselObject, warpedBody, startPlatform, targetPlatform);
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if (system.Config.warpExitPosition != null)
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if (system.Config.warpExitPosition != null)
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vesselWarpController._targetWarpPlatform.transform.localPosition = system.Config.warpExitPosition;
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vesselWarpController._targetWarpPlatform.transform.localPosition = system.Config.warpExitPosition;
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